HWM Singapore – June 2019

(lily) #1
CONCLUSION
DevilMayCry5 doesan
exemplaryjobasa worthy
successortotheDMCfranchise.

8.5/10


TESTED&RATED

SINGAPORE


Meet Nico, the maker of Nero’s
DevilBreakerarm-aments.


Not everyday you get to ride
your own rocket propelled
arm as an attack.

Hunters, it’s actually very
dynamic and refreshing
as each has diff erent
challenges in terms of
playstyle and approach. You
can’t charge as easily into
a throng of beefy demons
with V as you might with
Dante or Nero; you’d just
be asking to get pulverized.
However, I  nd the idea of
“buying” new techniques a
hassle, since the game gets
a teensy bit grindy when
you’re farming for the
more expensive ones.
There’s also the Void and

rather underutilized.�
I’d like to do more than
just�watch�pre-recorded
cloud data. It feels like a
huge missed opportunity
for Capcom. I understand
director Hideaki Itsuno
wanted this to be a
primarily single-player
experience, but a friend-
invite function, even if was
just for the Bloody Palace,

rolling. Devil May Cry 5�is
immensely enjoyable and a
must-have for any fan.
With all that nailed
down,�Devil May Cry 5�has
ful lled its obligations as
a successor, and it has
done an exemplary job
at it too. Capcom has not
only retained the series’
style-centric approach but
also infused it with modern
touches to keep it dynamic.
My few gripes did bother
me, especially the character
selection,andnowthat
Capcomhasofficially
wrappedupdevelopmentit
meanswearen’tgettingany
newplayablecharactersor
DLC.That’sprobablythe
biggestbummerofall—I
washopingtotryLadyor
Trish,butthat’sjusttheway
thecookiecrumbles.

would have made the game
in nitely better.
There’s one more area
where I felt they could
have done more, and
that’s replayability. While
all three Devil Hunters
are interesting and do get
decent amounts of screen
time, the game loses plenty Read more at .com

of replay value by not
letting us try completed
levels with other characters.
There are plenty of gamers
who’d try to get perfect
scores on every level with
every character.
Even so, these gripes
are largely inconsequential
once I got the combos

ATA GLANCE
DEVELOPER
Capcom

PUBLISHER
Capcom

GENRE
Action,Adventure

PLATFORM
PC,PS4,XboxOne

PLAYERS
Single

Bloody Palace modes to
take into account, which
lets you hone your skills in
a special training area or in
 oors after  oors of enemy
wave combat.
There’s no co-op though,
but there’s a new Cameo
feature. As long as you have
an Internet connection,
you can observe fellow
Devil Hunters  ghting in
the distance while playing
through your campaign.
Occasionally, these pieces
of ghost data will team up
with you to clear a certain
area. You can even endorse
their collaborators with a
“Stylish” rating, giving them
a free Gold Orb.
Although an interesting
concept, I found it

JUNE 2019 | HWM 77
Free download pdf