MaximumPC 2004 12

(Dariusz) #1

B


ack when 3D acceleration was young
and Bill Gates’ net worth was still less
than $100 billion, a little company
named 3dfx released a videocard called
the Voodoo2. Although ludicrously slow
by today’s standards, the Voodoo2 was
terrifi cally fast for its time, but its incredible
speed was only half of what made it special.
In one of the fi rst consumer-level uses of
SLI ( scan-line interleave ) technology,
intrepid gamers could pair two Voodoo2
cards together and gain close to a 100
percent increase in performance.
Unfortunately for gamers, the PCI slot—
which simply couldn’t provide enough
bandwidth to satisfy the increasing demand
for larger textures and more complex
models—was phased out for graphics soon
after the Voodoo2 release. Its replacement,
the AGP bus, allowed for only a single AGP
slot per system, effectively putting the
kibosh on multi-card setups. Buh-bye, SLI.
Fast forward eight years. The AGP bus
is rapidly approaching its own ceiling. Its
replacement, the shiny, new PCI Express
bus, boasts higher transfer speeds and fully
bi-directional transfers. But the really big

news about the PCI Express
spec is that it restores the
option of connecting more than one
videocard to suitably equipped PCs.
In our September issue, we reported
that nVidia was preparing a new dual-
card approach to 3D video, and promised
hard Lab results to come. Well, folks,
it’s time—we recently received the very
fi rst SLI-equipped (SLI is now marketese
for scalable link interface ) reference
system, and we’ve taken it into the Lab for
a series of brutal hands-on tests that only
Maximum PC can deliver.

Stunning Performance
The machine we used to test nVidia’s SLI
solution is a 3.4GHz Xeon on an Intel
E7525 chipset with 1GB of registered
DDR memory. The nVidia solution differs
from Alienware’s yet-to-be-released dual-
card confi g (reported on in the June 2004
issue) in one important way. Instead of
rendering half of the screen with each card,
then using an external device to combine
the two half screens, the nVidia boards
communicate directly with each other
using a special internal SLI connector. This
high-bandwidth link between the two
boards allows them to share their onboard
memory and communicate faster than they
could even over the PCI Express bus. At
press time, we had yet to test the Alienware
solution, but our hunch is that nVidia’s
interconnect makes for more effi cient
rendering and faster performance. (By

contrast, Alienware’s tech allows you to plug
in either ATI or nVidia cards—although not
at the same time.)
The Maximum PC Lab can be a pretty
pragmatic place, but the performance gains
we saw stunned us into the sort of euphoric
numbness we rarely experience. The SLI
confi guration nearly doubled the results
of an otherwise identical single-card rig in
most of the benchmarks we ran. But wait, it
gets better: We knocked out an astounding
63.6fps(!) in Doom 3 at 1600x1200 with 4x
AA and 8x anisotropic fi ltering enabled, and
a whopping 20,007 score in 3DMark 2003.
Holy. Cow.
There’s a catch, though. In order to
see performance gains—even in graphics-
intensive games like Doom 3 —you have to
really crank up your resolution and anti-
aliasing settings. Even at 1280x1024 on
our test machine, Doom 3 was constrained
by the performance of the CPU. It wasn’t
until we upped the resolution to 1600x1200

In the Lab


Is nVidia’s hyper-expensive
dual-card rig worth the cost?
After testing the first SLI-
equipped reference system,
the Maximum PC Lab
answers the question with a
resounding “ YES!”

 MA XIMUMPC DECEMBER 2004


0ut a pair of Ge&orces in a well-
eQuipped mobo and youll be ready
to ride the S,) love train. Theres
a reason we named this
configuration our videocard Gear
Of The 9ear winner and that reason
is speed.

World Exclusive:


Dual GeForce 6800s!


A behind-the-scenes look at Maximum PC testing


WHAT ABOUT MULTIPLE MONITORS?
Once we satisfi ed our questions about performance, we eagerly set out to learn whether we
could set up a four-monitor confi guration by connecting the displays to the two nVidia cards’
dual-outputs. Multi-mon afi cionados will be glad to know that nVidia’s SLI solution works
splendidly. We plugged in the four monitors, rebooted the machine, and were up and running
with a panoramic four-head display that didn’t exhibit any of the 2D performance woes that multi-
mon displays typically exhibit when multiple PCI cards are involved.

The new 2 edition of 3DMark brings
mortal systems to their knees but our
S,) rig churned through the benchmark
without incident and reported the
highest scores weve seen to date.
Free download pdf