MaximumPC 2005 05

(Dariusz) #1

Reviews


T


he original Splinter Cell rein-
vented the stealth shooter. Its
sequel Pandora Tomorrow deliv-
ered near-perfect objective-based
multiplayer. The latest installment to
the series, Chaos Theory, takes the best
from its two predecessors to deliver
a game that’s superior to both. With
an inspired single-player campaign,
more of the same spy-vs.-mercenary
multiplayer, and a brilliant co-op
mode, Chaos Theory delivers.
As always, you assume the role of
Sam Fisher through 10 single-player
missions. Settings range from NYC
during a blackout to Hokkaido,
Japan. We’re pleased to report that
the single-player portions of Chaos
Theory are much more forgiving than
in previous iterations. In addition to
allowing the player to save the game
anywhere, Chaos Theory objectives are
separated into three broad categories:
primary, secondary, and opportunity.
Fail a primary objective, and you fail

the mission; the remaining objectives
are optional. In fact, we accidentally
gave a friendly target a dirt nap and
still went on to complete the mission.
Not having to repeat large sections
of a mission because of one tiny fatal
blunder eliminates 90 percent of the
previous games’ tedium.
As always, you have an impressive
array of super-spy gizmos at your
disposal. In addition to such favorites
as the sticky camera and the smoke
grenades, you also have a K-Bar knife
and a pistol-mounted EMP weapon
that’s capable of taking out most elec-

tronics—including lights, TV sets, and
computers. The EMP pistol is the per-
fect diversionary tool: Enemy guards
almost always leave their patrol route
to investigate malfunctioning equip-
ment, giving you an opportunity to
either sneak by unseen or neutralize
the target while he’s distracted. The
knife also gives you a convenient way
to quickly dispatch any enemies that
might see you and set off an alarm.
When you finish each mission, the
game rates your performance based
on the number of times you were
detected, the number of people you
had to kill, and the objectives you
accomplished. To achieve a perfect
100 percent on a mission, the enemy
should never know you were there.
You need not achieve a high rating to
continue, but the new scoring system
adds much-needed replayability to
the single-player campaign.
The brand-spanking new two-
player co-op mode is exactly what
co-op should be. Instead of simply
chucking two people into a single-
player mission, Ubisoft Montreal
built four exquisite new missions
specifically designed for co-op play.
These missions are not to be missed.
Co-op mode demands teamwork—
you’ll need to assault several enemies
at the same time, and cooperation is
necessary to complete the missions.
Voice communications are crucial,
but keep ‘em quiet. If you talk too
loud, the enemies will hear you. Our
only complaint with co-op? Four
missions ain’t enough.
Chaos Theory’s final boffo feature
is its spy-vs.-merc, two-on-two mul-
tiplayer. One team consists of two
mercs, the other of two spies. As in

Pandora Tomorrow , each team has dif-
ferent weapons and vision modes—
the spies gravitate toward nonlethal
weapons, while the rent-a-cops tote
weapons with maximum kill power.
This small-scale, objective-based mul-
tiplayer action is a welcome diversion
from the massive battles we’ve come
to expect on the PC. We’re stoked that
the latest version of Splinter Cell ’s mul-
tiplayer features built-in voice comm,
but the quality is lacking, even over a
rock-solid connection.
Chaos Theory is the best install-
ment of Splinter Cell yet. No serious
gamer should miss it.
—WILL SMITH

Splinter Cell:


Chaos Theory


Quietly making noise


This guard’s about to have a very bad day. Whether you shoot him in the
back of the head, grab him from behind, or let him live is up to you.

Our favorite
gadget is the
sticky camera.
In addition
to peeking
around
corners, it
makes sounds
that lure
unsuspecting
guards into
gassing range.

Excellent single-player campaign, and co-op kicks
serious ass.

SPOOK

PINKERTON
Not enough co-op missions, and voice-comm
quality is so-so.
$50, http://www.splintercell.com, ESRB rating: M

MA XIMUMPCVERDICT 9


Hacking computers finally
requires some skill. Using your
PDA, you have to select the
correct key sequence to hack
doors and computers.

78 MA XIMUMPC MAY 2005

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