66 MA XIMUMPC JUNE 2006
in the lab REAL-WORLD TESTING: RESULTS. ANALYSIS. RECOMMENDATIONS
BEST OF THE BEST
High-end videocard:
XFX GeForce 7900 GTX
(model PV-T71F-YDD9)
Boasts core and memory clocks of
700- and 900MHz, respectively,
versus the reference design’s 650-
and 800MHz clocks.
Midrange videocard:
eVGA e-GeForce 7900 GT CO
Superclocked
Nearly as fast as a Radeon X1900
XT, for $200 less
Soundcard:
Creative Labs X-Fi Xtreme Music
Hard drive:
Western Digital WD5000KD
Add 100GB to our favorite
WD4000KD and you get a new king
of the hill
External backup drive:
Western Digital Dual-Option Media
Center 320GB
Portable USB drive:
Seagate Portable External Hard
Drive 100GB
DVD burner:
Plextor PX-716A
Widescreen LCD monitor:
Dell 2405FPW
Desktop LCD monitor:
NEC 90GX2
A unique glossy screen makes this
monitor’s picture sparkle
Socket 939 Athlon 64 mobo:
MSI K8N Diamond Plus
Socket 775 Pentium 4 mobo:
We’re recommending that readers
hold off on P4 board purchases until
official Conroe support is available
Portable MP3 player:
Apple iPod
5.1 speakers:
M-Audio Studiophile LX4 5.1 (LX4
2.1 with 5.1 Expander System)
2.1 speakers:
M-Audio Studiophile LX4 2.1
Mid-tower case:
Lian Li PCV-1100
Full-tower case:
Silverstone TJ07
Games we are playing: Elder
Scrolls IV: Oblivion, Condemed:
Criminal Origins, Battle for Middle
Earth: II, Galactic Civiliations II:
Dread Lords, Battlefield 2
Our monthly category-by-category
list of our favorite products. New
products are in red.
Continued from page 6 4
Asus’
nForce4-powered
A8N32-SLI boards are the
foundation upon which we’ve built our new
test rigs.
We’re running 2GB of
Corsair DDR400 in our new test beds. With
games like Battlefield 2 and Oblivion sucking
up memory, 1GB doesn’t cut it.
no Intel branding. To make sure everything
was kosher, we tested the multithreading
support on both Intel and AMD dual-core
processors. The result? At low resolu-
tions, when the videocards are taken out
of the equation, the Athlon 64 FX-60
was faster than a 3.46GHz Pentium
Extreme Edition 955.
Because the game doesn’t
feature a stock benchmark like
Doom 3, we recorded our own
custom demo that combines
both interior and exterior scenes in the game.
FEAR
Previously, we’ve used FutureMark’s 3DMark series
to benchmark Direct3D gaming performance. It was
our only option during a drought of benchmark-
able DirectX games that actually used advanced
GPU features. But FEAR’s integrated benchmark
fi ts our bill perfectly. FEAR uses advanced graph-
ics features, such as soft shadows, in its rendering
engine. There’s one catch, however: A bug in the
game prevents you from turning on soft shadows
and antialiasing at the same time. We opted for
soft shadows, which our testing shows is a more
stressful task for graphics cards. We run the test
at 1600x1200 with physics and hardware audio
acceleration enabled, if available. The game is a test
of both the graphics card and the system’s CPU,
RAM, and chipset performance.
How to Read Our Benchmark Chart
Maximum PC’s test beds double as zero-point systems, against which all review systems
are compared. Here’s how to read our benchmark chart.
BENCHMARKS
SYS mark 2004 SE 275
ZERO POINT SCORES
Premiere Pro^3000 sec
Photoshop CS 295 sec
Recode 2.0 2100 sec
Fear 75 fps
Quake 4 110.5 fps
0 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%
Our current desktop test bed is a Windows XP SP2 machine, using a dual-core 2.6GHz Athlon 64
FX-60, 2GB of Corsair DDR400 RAM on an Asus A8N32-SLI motherboard, two GeForce 7900 GTX
videocards in SLI mode, a Western Digital 4000KD hard drive, a Sound Blaster X-Fi soundcard, and a
PC Power and Cooling Turbo Cool 850 PSU.
The scores achieved by our zero-point system are noted
in this column. They remain the same, month in, month
out, until we decide to update our zero-point.
The scores
achieved by the
system being
reviewed.
The bar graph indicates how much faster
the review system performed in respect
to the zero-point system. If a system
exceeds the zero-point performance by
more than 100 percent, the graph will
show a full-width bar and a plus sign.
The names
of the
benchmarks
used.
Every month we remind readers of our
key zero-point components.
3010 sec (-.33%)
290 sec
2080 sec
120 fps
160 fps (+113%)
280