MaximumPC 2005 11

(Dariusz) #1

XXXXXXX 2005 MA XIMUMPC 00


VIDEO QUALITY BENCHMARKS


Games are one of the best measures of a videocard’s
rendering horsepower, but Maximum PC readers don’t
buy state-of-the-art hardware just to play games. We con-
ducted these tests to measure each videocard’s ability to
process MPEG-2 video from a DVD.
The results surprised us. We had long suspected that

ATI did a better job of processing video, but these bench-
marks indicate the opposite. We also discovered that
DVD movies look terrible played back on nVidia cards in
SLI mode. nVidia tells us an SLI version of its PureVideo
decoder is in the works; until that’s released, SLI users
should disable SLI while watching DVDs.

DVD video is displayed at either 30 frames per second on a stan-
dard-definition TV (with each frame consisting of two interlaced
fields), or 60 frames per second on a progressive-scan high-
definition TV or computer monitor. Motion-picture film, however,
is shot, edited, and screened at 24fps, progressive scan. A
conversion process must be used to find a common mathemati-
cal relationship between film and video.
One of the most common conversion techniques is known as
3:2 pulldown, so named because one frame of film is repeated in
every fifth field of video. The videocard should detect the extra

frame and remove it, to present smooth motion. During electron-
ic editing, however, discontinuities in the 3:2 cadence are often
introduced. If the videocard doesn’t correct for this, the image
will lose detail.
Each of the nVidia-based cards passed this test without
a problem. The moiré pattern in the grandstands of the ATI
screengrab, however, reveals that the X850 XT Platinum Edition
lost track of the 3:2 cadence. We encountered this same prob-
lem with each of the ATI-based cards we tested.

Standard-definition video is interlaced, meaning each frame
consists of two fields; one containing the odd-numbered scan
lines and the other containing the even-numbered scan lines.
A standard-definition television draws the odd-numbered scan
lines first (1, 3, 5...), and then goes back and draws the even-
numbered scan lines (2, 4, 6...). This occurs fast enough that the
eye perceives the two fields as a single image, but interlaced
video creates images with scan-line artifacts in the form of jag-
ged edges along diagonal lines.

A videocard de-interlaces video, so each scan line is drawn
in sequence (1, 2, 3, 4, 5, 6...) on a progressive-scan monitor.
But this conversion process won’t remove scan-line artifacts
without additional processing. Motion-adaptive algorithms must
be applied in order to remove the jaggies. Examining the stripes
in the flags in the two shots above, we can see that nVidia’s
motion-adaptive de-interlacing (the flag on the left) is fairly ef-
fective; while ATI’s (the flag on the right) is not.

NOVEMBER 2005 MA XIMUMPC 31


3:2 PULLDOWN


nVidia


MOTION-ADAPTIVE DE-INTERLACING


ATI


nVidia ATI

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