MaximumPC 2007 02

(Dariusz) #1

N


ow that the dust from the “next-gen” console launches has
settled, it’s time to take a good, hard look at how these three new
platforms compare with our gaming system of choice, the classic, but
underappreciated, personal computer.
On one side, we have Sony’s PlayStation 3, Nintendo’s Wii, and
Microsoft’s Xbox 360. Each is unique, delivering a surfeit of graphical
power, an unusual controller scheme, and a comprehensive online

experience, respectively. On the other side, we’ve got a quad-core,
dual-GeForce 8800 GTX console-slaying machine.
We don’t usually compare four different products in Head2Head,
so rather than discuss the individual merits of each console we’re
going to focus on the leading console in each category and then give
an idea of how the others stack up.

Consoles vs. PC


HARDWARE PROWESS


We’ve heard a lot of hooey from Sony about the raw,
unadulterated power of the PS3, but with the launch of the first DirectX
10 –compliant videocards from Nvidia last year, the PS3 as well as the Xbox
360 are now officially based on last-generation technology—Nvidia’s NV
for the PS3 and ATI’s R500 for the 360. Lacking support for a unified shad-
er architecture and other DX10-style good-
ies, these next-gen consoles are closer to
last year’s Dream Machine than next year’s.
Your GeForce 8800–equipped machine will
have more graphical power under the hood
than your buddy’s PS3.
On the CPU front, the winner is less
clear. The 360 sports
a 3.2GHz triple-core
PowerPC processor
paired with a high-
speed cache, while the
PS3 features a six-way
PowerPC-derived Cell
processor running at
3.2GHz. However,
when you look at the
big picture, the PC is
destined to prevail.
WINNER: PC

CONTROLS


We love the mouse and keyboard; they are the perfect
controllers for everything from first-person shooters to strategy games
to role-playing games. But they’re not right for everything. There are tons
of game genres—racers, platformers, fighting games, and others—that
play much better with a gamepad than a keyboard. Luckily for PC gam-
ers, there are a large number of good gamepads for the PC.
While the mouse and keyboard are unique, two of the new console
controllers are equally distinct. The motion-sensitive controllers on the
PS3 and Wii deliver new gameplay experiences that are difficult (or
impossible) to duplicate on the PC. The Wii’s Remote + Nunchuk control
scheme is comfortable for long gaming sessions and works surprisingly
well, but in the end it still lacks the flexibility of the mouse, keyboard, and
gamepad. WINNER: PC

head 2 head TWO TECHNOLOGIES ENTER, ONE TECHNOLOGY LEAVES


round 1


round 3


BY WILL SMITH

16 MAXIMUMPC FEBRUARY 2007


GAMING PLATFORMS


MICROSOFT XBOX 360
$400, http://www.xbox.com

NINTENDO WII
$250, http://www.wii.com

SONY
PLAYSTATION 3
$600,
http://www.playstation.com

VALUE


This is always an unpleasant round for PC gam-
ers. Let’s face it, even our “cheap” $1,500 gaming rig (see
page 24) is pricey compared to the most expensive console. A
PS3 loaded with overpriced accessories will barely hit $900.
Of course, there’s more to your PC than just playing
games. As one particularly surly editor constantly points
out, if you take away someone’s Xbox, he won’t be able to
play games. If you take away his PC, he won’t be able to do
anything online—that’s one helluva sacrifice. Of course, you
could buy a $600 Dell and a game console and still have
cash to spare, but you won’t be playing Crysis in its full glory.
WINNER: CONSOLES

round 2

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