MaximumPC 2007 112

(Dariusz) #1

74 MAXIMUMPC december 2007


in the lab Real-WoRld testing: Results. analysis. Recommendations


Quake 4
This venerable Doom 3–engine game is
OpenGL-based and generally exposes
poor OpenGL drivers. We run our custom
timedemo at 1600x1200 with 4x AA and 4x
anisotropic filtering. The game is one of the
first to support dual cores and it scales well
with CPU support. We’ll also be replacing
this benchmark within the next three issues.

How the New Zero-


Point Stacks Up


Windows XP isn’t going away, so our new
benchmark suite supports both OSes, but
the speed differences are surprising

We selected all of our benchmarks because
they run on both Windows Vista and
Windows XP Professional. As performance
hounds, we lean toward Windows XP
Professional, so we considered running
our benchmarks in XP and simply compar-
ing Vista-only machines that we receive on
the same scale. After lengthy debate, we
decided that would be unfair, so our zero-
point is a dual-boot system with Windows XP
Professional SP2 and Windows Vista. We ran
the benchmarks on each OS independently.
Wonder why enthusiasts are skip-
ping Vista? Look at our benchmark chart.
Vista performance generally dragged
behind XP except in two tests: FEAR and
MainConcept. We were particularly sur-
prised by FEAR. Vista drivers have been hor-
rible since launch, but apparently Nvidia has
finally turned a performance corner.
There’s no such speed increase else-
where, though. ProShow Producer showed
a 14 percent performance decrease in Vista,
and Photoshop was about 8 percent slower.
OpenGL performance was atrocious in Vista,
as well, with Quake 4 scores about 18 per-
cent slower than XP’s. Ouch.
How does the new zero-point stack up
against a high-end machine? You can read
this month’s system review on page 76 for
details, but a faster CPU, RAID 0, and faster
graphics cards amounted to as much as a
50 percent increase in performance.
Our zero-point machine is not intended to
best the machines we review but to provide
a frame of reference for readers who wonder
just how fast a 4GHz Penryn is compared to
what’s in their own rigs.

We use the same HDV content we previously used, but now we’re outputting it to
a Blu-ray-friendly MPEG-2 format instead of WMV.

1,000 sec

zero point scores

0       10%  20%        30%         40%         50%         60%         70%         80%         90%         100%

107 sec
1,046 sec
1,065 sec

205 fps

184 fps

Our current desktop test bed is a Windows Vista Ultimate machine using a quad-core 2.66GHz Intel Core 2 Quad Q6700, 2GB of Corsair DDR2/800 RAM on an EVGA 680 SLI
motherboard, two EVGA GeForce 8800 GTX videocards in SLI mode, Western Digital 150GB Raptor and 500GB Caviar hard drives, an LG GGC-H20L optical drive, a Sound Blaster
X-Fi soundcard, and a PC Power and Cooling Silencer 750 Quad PSU.

vista benchMarks


zero point scores

0       10%  20%        30%         40%         50%         60%         70%         80%         90%         100%
Our current desktop test bed is a Windows XP Professional machine using a quad-core 2.66GHz Intel Core 2 Quad Q6700, 2GB of Corsair DDR2/800 RAM on an EVGA 680 SLI
motherboard, two EVGA GeForce 8800 GTX videocards in SLI mode, Western Digital 150GB Raptor and 500GB Caviar hard drives, an LG GGC-H20L optical drive, a Sound Blaster
X-Fi soundcard, and a PC Power and Cooling Silencer 750 Quad PSU.

xp pro benchMarks


1,000 sec
107 sec
1,046 sec
1,065 sec
184 fps
205 fps

PrEMiErE Pro Cs3
PHoTosHoP Cs3
ProsHoW
Mai NCoNCEPT
FEar 1.07
QUakE 4

1,310 sec
152 sec
1,506 sec
1,448 sec
137 fps
135 fps

1,255 sec
140 sec
1,290 sec
2,057 sec
131 fps
164 fps

PrEMiErE Pro Cs3
PHoTosHoP Cs3
ProsHoW
Mai NCoNCEPT
FEar 1.07
QUakE 4
Free download pdf