Photoshop User - USA (2019-10)

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> PHOTOSHOP USER

>^ OCTOBER 2019

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ANSWERS TO PHOTOSHOP AND GEAR-RELATED QUESTIONS


Sure! But before we get into the nitty-gritty details, let’s
explain in simple terms what we’re actually talking about.

Bit: A “bit” is the smallest unit of measure in computing.
Everything, truly everything, processed or recorded by com-
puter is actually nothing more than a series of zeros and
ones. Each zero or one is a “bit” of information.

Channel: Every digital image with which you work in
Photo shop has at least one color “channel.” Each color
channel stores information about the image pertaining
to that particular color. The vast majority of color images
processed in Photoshop contain three color channels, the
“RGB” channels. All of the colors in an image are expressed
as mixtures of red, green, and blue. You might, however,
work with images in color modes other than RGB. Grayscale
and Bitmap (true “black & white”) images have only one
color channel. CMYK images, usually prepared for com-
mercial printing, have four color channels (cyan, magenta,
yellow, and black). Each color in the image is recorded as
a mixture of those four colors. You might also come across
LAB, Multichannel, Duotone (or Tritone or Quadtone), and
Indexed Color images but these are extremely rare for most
Photoshop users.

Color Depth: The “color depth” of an image is deter-
mined by how much information is used to record the
color of an individual pixel. For 8-bit RGB color, each
pixel is defined by one of 256 specific values in each of the
three color channels. These values range from zero (none
of that color) to 255 (full intensity of that color). Since

each of the three channels can have any of 256 values, the
total number of possible colors in an 8-bit RGB image
is more than 16.7 million. That sounds like a lot, right?
Sure, until you consider an image in 16-bit color. Rather
than 256 possible values for each channel, the image
has 65,536 possible values. Per channel. For each pixel.
With 16 zeros and ones in each of the three color channels,
each pixel can be any of 281,474,976,710,656 individual
colors. Let’s round that down to more than 280 trillion
different colors.
Consider, if you will, a cloudless sky in an image. Blue
skies are rarely uniform in color; they’re typically a gradient
consisting of a number of different shades of blue. Only
some of those 16.7 million possible colors in an 8-bit RGB
image could be considered “blue.” That’s why a close
examination of a sky in some images reveals slight “jumps”
from one shade of blue to the neighboring shade of blue.
An image captured in and processed in 16-bit color won’t
show such abrupt color changes (called posterization).
There are downsides to 16-bit color; for example, the files
are much larger and certain file formats (JPEG in particular)
don’t support 16-bit color.

The bottom line: If your camera captures images in 16-bit
(or higher) color, keep the image in 16-bit color to avoid
posterization and other such problems. If you need a JPEG
copy of an image, stay in 16-bit color throughout the image
processing and save the original in PSD or TIFF format, then
use the Image>Duplicate command and save the copy as a
JPEG. (By the way, there’s rarely any advantage to switching
an image from 8-bit/channel to 16-bit/channel.) n

In the last issue of Photoshop User, you mentioned that you’d explain the advantages/disadvantages
of 8 Bit/Channel vs. 16 Bit/Channel color. Can you do that in this issue?—Nora

PETERBAUER



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