Play Station Official Magazine - UK (2019-12)

(Antfer) #1
019

PlayStation


voices


themonthin
mouthingoff

Whichotherindiehitswouldyouloveto
seeonPlayStation?Tweetus@OPM_UK.

08


Thismonthwe’ve
enjoyedsome
excellentRPG
action(youcan
readourreviewof
TheOuterWorlds
onp85).Butit’shardtoignorethe
voicesofoursisterpublications
echoingthroughoutOPMTowers
astheyraveaboutonetitlein
particular:DiscoElysium.
Youplayasa detective
attemptingtosolvea murderashe

recoversfromanamnesia-inducing
hangover(we’veallbeenthere...).
Despitethisintriguingstarting
point,thegame’snarrativedesign
arguablyhasthestarringrole
andyou’llbeabletoinvestigateits
charmsforyourselfwhenit comes
toPS4nextyear.
Byplacinga strongemphasison
itsnarrativeabovePCgaming’s
tendancyforfiddly,menu-led
tactics,DiscoElysiumis a game
fitforconsole.AnddeveloperZA/
UM’sgoalis tobringthegametoas
manypeopleaspossible.
Combatis handledbydialogue
choicesandskillchecks.Howyou
buildyourherocanhaveunique
effectsonthegame,andonhow
theyperformin combat.Every
skillhasbothpositiveandnegative
effectsonyourcharacter;a hero
witha highDramaabilitycandetect
liesbutis alsopronetoparanoia.

Q Disco Elysium’s story is the sort of dense
fare RPG fans love to sink their teeth into.

Disco Elysium to join


the PlayStation party


Crack this case wide open in 2020, on PlayStation 4


ONE FOR THE CV
Alongside the many-branched
story tree, your detective
protagonist has a sprawling
character sheet that takes quite
a granular approach to skills
across a variety of disciplines.

Your own detective’s story can
go wildly off the rails if your
skill checks don’t go to plan
(or, perhaps, if they do).

“The skill that
I see in great
filmmakers,
I now see in
Kojima-san’s
work.” Mad Max
film director
George Miller
praises Death
Stranding.

“It’s honestly
been quite
shocking and
overwhelming
and really
gratifying.”
Narrative
designer Kate
Dollarhyde on
the response
to everyone’s
favourite
mechanic in The
Outer Worlds.

“He would point
and frown and
make a face
and I would just
go, ‘Yep, I got
it.’ We sort of
transcended
the language
barrier.”
Norman Reedus
on working
with Hideo
Kojima.
Free download pdf