Play Station Official Magazine - UK (2019-12)

(Antfer) #1

038


DESTROY ALL HUMANS!


Wewantto believe(inremakes)


“Wealsobuffedsomeweapons
thatwefelttobeunderutilisedtobe
viableasa mainstay.Furthermore,the
weaponupgradesincludeadditional
functionalityinsteadofsimplestat
boosts,”explainsHaessigashereveals
improvementsandadditionsmade
forthesequel,suchasTransmogand
Drainabilities,areinthisremake.

ASTRO-NUT
The original game featured six
locations ripe for destruction,
including riffs on Santa Monica, Area
51, and Washington DC. For this
remake we’re getting tweaks to these
maps. For example, the mission where
we need to find broadcaster Bert
Whither has been expanded to include
a totally new island facility.
Each map is a destructible
playground, and a big part of the
original game’s draw was discovering
new ways to tear apart this 1950s
pastiche. The remake doubles down on
our ability to enact playful destruction
by enabling us to mix psi powers with
alien weapons – using telekinesis we
can throw an Ion Detonator grenade at
one soldier while zapping another.
“Our designer’s goal is for each
weapon or ability to have the potential
to become a player’s favoured tool of
destruction,” says Haessig.

FORMATPS4/ETA 2020 /PUBTHQNORDIC/DEVBLACKFORESTGAMES

FACTRICK


A new missionsetin the
game’s Area 42 mapis
beingadded.Thisis based
onPandemic’sdesigndocs.

1.PS2’SX-FILES

The originalvoicecast
has returnedtorecord
newlinesofdialoguefor
Crypto-137andPox.

2.CASTOFF

Most missionshavebeen
reworked to includemore
content, andtheytake
longer to complete.

3.SPACEDOUT

Above You can mix weapons
and psi powers to create
unrivalled destruction. Area
51, we’re taking you down.

“WE REMEMBER


EXTRACTING


BRAINS FROM A


HUMAN’S ANUS.”


You’re given alien tools
of destruction to create
carnage in 1950s America –
what’s not to love about this?

Anal probes, bovine tampering,
and a mech powered by a former
US President’s brain are just
some of the things this remade
cult classic will offer you when it
arrives in the early part of 2020.
Never thrown a cow at a tank using telekinesis?
There’s no better place to start.

We have a list of games we want remade, and no
matter how fondly we remember extracting brains
from a human’s anus, Destroy All Humans! has never
been top of that list – until now. This is no mere 1:1
remake, as developer Black Forest Games
is adding a flying-saucer-sized list of new
features and tweaks to the original game to
make it feel more like a semi-sequel.
“We [have] created completely new assets
for Destroy All Humans!,” says Jean-Marc
Haessig, creative director at Black Forest
Games, as it’s revealed the remake features
all-new animation, which includes “some
nice gimmicks like gestures when using
Crypto’s psi abilities.”
It means when we’re once again trying
to take over 1950s Earth as the diminutive
alien Crypto-137, battling the Men-In-
Black-like Majestic organisation, and
harvesting human DNA for the Furon race,
everything plays better than we remember.
The developer has made gameplay changes to
bring Destroy All Humans! into the modern era. The
game now has mission checkpoints, more dynamic
movement, and much tighter controls.
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