Play Station Official Magazine - UK (2019-12)

(Antfer) #1

094


INFO
FORMATPS4
ETAOUTNOW
PUBBUNGIE
DEVBUNGIE

DESTINY 2: SHADOWKEEP


Latest DLC fails to make a lasting lunar impression


T


here might not be a hairy lycanthrope
waiting to chew on our jugular, but we
can still feel a bad (and kinda sad) moon
rising. Bungie’s latest expansion to its
space shooter sequel tells a downbeat, often
creepy tale. Returning to the lunar patrol zone
we explored in the original game, the latest
chapter in your Guardian’s adventure feels like
a recooked entry.

Destiny 2: Shadowkeep ushers in a new era
for the MMO blaster. For the first time, Bungie’s
sequel is now free-to-play. Almost all of the
base game’s year-one content is available to play
absolutely gratis, including all launch missions,
strikes, raids, and the always-ace PvP Crucible
duels. Yes, you’ll have to fork out £30 to access
the new Shadowkeep campaign, the new raid,
and the rather underwhelming arena-based Vex
Offensive. Yet for casual (and stingy) shooter
fans, the now-free FPS colossus is a damn near
irresistible package.
That’s not to say the new story missions are
worth the price of admission. They’re really not.
Returning to the Moon and all the same locations
Destiny 1 Guardians have already rinsed – oh
goody, the Hellmouth! – your Titan, Warlock, or
Hunter is tasked with helping the gloomy Eris
Morn with destroying a big paranormal pyramid
thingie. The resulting campaign barely features

any new areas, and – worse –
almost every single boss you
have to take on has been used
in a previous mission. Unless
you’ve been utterly gagging
to fight Phogoth again, the
sense of a shameless recycling
job is hard to shake. New
Guardians might enjoy facing
them for the first time, and
some experienced Guardians
may find retracing past battles
pleasingly nostalgic, but for
us, it’s like jumping into a
DeLorean where the flux
capacitor microwaves our
genitals every 90 seconds.

RAID MAN
Thankfully, the new raid fares
much better. Called Garden
Of Salvation, it smartly takes
severalshootycuesfrom

The new
finishers rule,
though you
sadly can’t use
’em on bosses.

Gambit mode and its addictive
mote hunts. Not only is it one
of Destiny 2’s most imaginative
quests, it’s arguably the best
since the original Destiny’s
Vault Of Glass. Praise doesn’t
get much higher.
Shadowkeep also introduces
a number of small but effective
quality-of-life improvements to
the overall UI. The Director’s
quest menu has been noticeably
decluttered and the Eververse
cosmetic items shop gets its
own menu tab that’s accessible
at any time, while armour now
has six different traits affecting
stats to give you even more
nuanced control over how your
intergalactic warrior handles
in the field.
Best of all? Your space
magiciancanusea seriesof

KEPT YOU WAITING, HUH? @McMeiks

“THE NEW STORY MISSIONS


ARE REALLY NOT WORTH THE


PRICE OF ADMISSION.”

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