MaximumPC 2008 12

(Dariusz) #1

S


pore lets you take an extremely high-
concept journey from a single-cell
life form swimming through the seas
to a continent-spanning superpower to the
overlord of a galactic empire. Over the course
of about fi ve hours, you shepherd your critter
through four introductory stages; then you
leave for space.
That’s right, the fi rst four stages of the
game—cell, creature, tribe, and civilization—
essentially train neophyte gamers to play com-
mon game genres: primarily MMO, RTS, and
turn-based strategy. You then apply these skills
when your fl edgling species emerges from its
gravity well for the fi rst time. Despite lack-
ing the depth we’d expect from a stand-alone
game, the training stages are quite entertain-
ing. You make very simplistic choices: Are you
a carnivore or an herbivore? Do you fi ght or
befriend other tribes? Will you be an economic,
religious, or military superpower?
Once you leave your planet, the game


begins in earnest. You
travel between the
stars, expanding your
empire by conquering,
colonizing, or buying
planets from alien
races. As you become stronger, you encounter
increasingly powerful aliens, culminating in an
epic battle at the center of the galaxy. The space
game is packed full of gameplay, with an essen-
tially infi nite galaxy to conquer.
Spore is a technological triumph. By
procedurally generating art for everything
in the game, all the relevant data about your
species fi ts into a few small PNG fi les, which are
uploaded to the Spore servers. While you play,
you download other players’ species in the
background, where they populate your planets
and galaxy, which gives an already massive
game infi nite replay value.
We were disappointed by the game’s lack of
an auto-save feature; a few crashes cost us hours

of progress. And as your empire grows massive,
it becomes increasingly diffi cult to manage. De-
spite these fl aws, Spore is a game that everyone
should play. –W I L L S M I T H









VERDICT

$50, http://www.spore.com, ESRB: E

9


There’s never been a
game with as wide a
scope as Spore. Simply
breathtaking.

No auto-save, no plan-
etary automation, and
an occasional crash
deny Spore a Kick Ass.

POWERS OF TEN

SPORE

POWER OF ATTORNEY

When it’s time to expand your empire, you can purchase new solar systems or
conquer them. You can guess which option we chose.

Spore


The universe is your oyster in the latest


entry from Will Wright

Free download pdf