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IN THE LAB^
REVIEWS OF THE LATEST HARDWARE AND SOFTWARE
F
ift y square kilometers of African terrain.
That’s how much open space you have to
accomplish Far Cry 2’s primary objective:
Kill the weapons dealer known as the Jackal,
who has been supplying both sides of a bloody
civil war in the game’s fi ctional setting. If the
sheer size of the game world sounds daunting,
just consider the fact that it’s densely occupied
with dozens of towns, numerous encampments,
and a whole population of NPC characters
(potential allies and enemies alike). Far Cry 2’s
expansive environment is undoubtedly its most
notable asset, but what’s really impressive is
that the game is fi lled with enough compelling
action to actually make use of it.
As a stranger in unfamiliar territory, it’s
clear that you can’t just shoot your way across
the country to fi nd your target. Getting to
the Jackal requires you to form allegiances
with mercenaries and guerrilla factions to
earn enough prestige and currency (in the
form of diamonds) to work your way through
the loosely scripted story to the climatic
showdown. A buddy system helps you along
the way—you befriend a cast of NPCs that
become both your quest givers and sidekicks
in the inevitable shootouts. In fact, the game
is structured a lot like Grand Theft Auto, but
with GTA’s urban jungle swapped out for a
real one. This role-playing-lite experience was
defi nitely enjoyable and let us progress at our
own pace. Our only gripe is that the NPCs’
voice delivery sounded rushed at times.
Your tasks are varied enough to facilitate
diff erent gunplay styles. Though tasks typi-
cally fall into the “assault the enemy base” or
“retrieve a valuable package” categories, the
range of mission locations—walled fortress,
riverside swamp, oil pipeline, to name just
a few—gave us plenty of opportunities to
experiment with tactics. The guns-blazing
strategy indeed works, but we preferred the
more stealthy approach, especially since we
could complete any mission under the shroud
of the midnight sky.
In fact, many of the thrills come not from
the shootouts, which are pretty challeng-
ing given the smart enemy AI, but from the
planning we had to do before making our
assaults. Scouting out the mission area, plant-
ing explosive traps, and picking out easy
targets before executing a plan added tension
to each fi refi ght. The anticipation of carrying
through a well-thought-
out strategy—whether
everything goes accord-
ing to plan or not—is a
huge part of what makes
this game fun. And even
when nothing goes ac-
cording to plan, we were
given plenty of opportu-
nities in later missions to
try similar approaches
(the missions do get
somewhat repetitive by
the end).
And in between
missions, we loved being
able to drive around
and explore the country, looking for new safe
houses and scenic vistas that show just how
much eff ort was put into designing such an
amazing world. A functional river system with
motorboats, rickety bridges, and gorgeous
waterfalls makes the game world very believ-
able. But we also had to prepare ourselves for
a fair amount of walking if our vehicles were
destroyed aft er a battle.
Far Cry 2’s level of immersion goes
beyond what any fi rst-person shooter has
ever achieved. From the lack of a HUD to the
streaming level content (meaning no load
screens), we at times forgot that we were
playing a game. It also doesn’t hurt that this is
one of the best-looking games ever made—if
your system can support it. But with its fully
realized game world and the exciting combat
scenarios, Far Cry 2 is one of our favorite
shooters of the year. – N O R M A N C H A N
Far Cry 2
Go on an African safari to hunt the world’s deadliest prey: man
Outnumbered and outclassed? Sounds like the perfect time to bring up the rocket launcher.
Over time, wear and tear on your weapons will cause them to lock up and
jam. Talk about poor craftsmanship!
+ -
VERDICT
$50, http://www.farcry2.com, ESRB M
9
Massive detailed
environment, intense
combat missions,
open-ended play.
Some repetitive
tasks, high system
requirements, weak
vehicle combat.
SUNTAN
FAR CRY 2
HEATSTROKE