A handy grappling hook makes
movement even more fun.
Huge, revolving structures
provide cover and terrain.
The team’s been working on
the idea since 2011.
PREVIEW
The developer describes the action
as “70% FPS, 30% dogfighting”.
A handy grappling hook makes
movement even more fun.
Huge, revolving structures
provide cover and terrain.
The team’s been working on
the idea since 2011.
PREVIEW
The developer describes the action
as “70% FPS, 30% dogfighting”.