Xanathars Guide To Everything (DDB Rip)
d100 Encounter 24 – 25 2d4 vampire spawn 26 – 27 3d6 minotaurs 28 – 30 A 30-foot-tall inverted black pyramid floating 1 inch abo ...
Underwater Encounters Underwater Encounters (Levels 1–4) d100 Encounter 01 – 10 3d6 quippers 11 – 14 2d4 steam mephits 15 – 18 1 ...
d100 Encounter 16 – 20 2d4 swarms of quippers 21 – 25 A sunken galleon with a 50% chance of a random treasure hoard inside (roll ...
Urban Encounters Urban Encounters (Levels 1–4) d100 Encounter 01 1d6 cats 02 – 03 1 commoner with 1d6 goats 04 – 05 2d10 rats 06 ...
d100 Encounter 41 1 crocodile 42 – 43 1 swarm of insects 44 – 45 3d6 bandits 46 – 47 1d3 + 2 nobles on riding horses with an esc ...
d100 Encounter 95 2d4 gargoyles 96 1d4 doppelgangers 97 1 oni 98 1 invisible stalker 99 1d8 + 1 phase spiders 00 1 assassin Urba ...
d100 Encounter show 66 – 67 1 bandit captain with 3d8 bandits 68 – 69 1d10 will-o'-wisps 70 – 71 2d4 priests 72 – 74 3d6 yuan-ti ...
d100 Encounter 17 – 19 1d10 wights 20 – 22 3d6 wererats 23 – 25 A distant boom followed by a plume of smoke rising from the othe ...
Urban Encounters (Levels 17–20) d100 Encounter 01 – 05 1d10 invisible stalkers 06 – 10 1d10 revenants 11 – 14 1d6 + 2 gladiators ...
Traps Revisited The rules for traps in the Dungeon Master’s Guide provide the basic information you need to manage traps at the ...
Level and Threat. A trap’s level is actually a range of levels, equivalent to one of the tiers of play (levels 1–4, 5–10, 11–16, ...
If your encounters or adventures are sown with too many traps, and if the characters are victimized over and over again as a res ...
Bear Trap Simple trap (level 1–4, dangerous threat) A bear trap resembles a set of iron jaws that springs shut when stepped on, ...
crossbows. The crossbows are aimed to fire down the hallway at anyone who disturbs the trip wire. Trigger. A creature that walks ...
Countermeasures. A successful DC 15 Wisdom (Perception) check reveals the presence of ash and faint burn marks in the area affec ...
Pit Trap Simple trap (level 1–4, moderate threat) The simplest of pit traps consists of a 10-foot-deep hole in the floor, concea ...
Poison Needle Simple trap (level 1–4, deadly threat) A tiny, poisoned needle hidden in a lock is a good way to discourage thieve ...
Effect. When activated, this trap casts a sleep spell centered on the pressure plate, using a 9th- level spell slot. Countermeas ...
Slay. Some traps are designed to eliminate intruders, plain and simple. Their effects include poisoned needles that spring out w ...
Character Level Moderate Dangerous Deadly 1 – 4 5 (1d10) 11 (2d10) 22 (4d10) 5 – 10 11 (2d10) 22 (4d10) 55 (10d10) 11 – 16 22 (4 ...
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