PlayStation Magazine UK - 12.2019

(vip2019) #1

F


ury is a lady who knows what
she wants. The angriest of
the four horsemen of the
apocalypse, she just wants
to use her thorny whip, the
Barbs Of Scorn, to mess people up. I
can respect that. As she makes her
meteoric descent upon Earth to sort
out the Seven Sins I’m just as ready to
crack my whip and dig my heels into
demons as she is.
What I’m less prepared for, after I
make a descent from an overgrown
tree into a subway and some sewers, is
just how fractured my furious combat
will be. Quite how Fury has the patience
to pick through multicoloured bugs
to throw them at walls of matching
colours, or to slowly crawl her way
through vent shafts, I have no idea.
I certainly don’t, and I’m not the one
literally named Fury.

Things pick up when I receive new
powers from the Lord Of Hollow, which
handily changes Fury’s hair colour at
the press of a button (a deep orange
for her first power: flames). With an
extra weapon in hand Fury’s moves
feel much more like real combos. But
then there’s more dire puzzling to do
between the button-mashing fights.
And developers: making a cute, wry
comment about how puzzles always
require the player to find three objects
doesn’t then mean you can get away
with making them do it!
By this point the lack of combat
depth has become obvious. Mash,
mash, mash, dodge. Another hair colour
means Fury can now access parts of
the world that were blocked off before


  • she can reach Sloth across a canyon.
    Perfect. Let’s just take a look at the
    map to see the areas she couldn’t get
    to before. Ah, wait. There is no map.
    For a game that requires backtracking
    to progress, I finally feel worthy of the
    name Fury myself. Talk about sins.


WHO?
One walk on the dark
side was enough
for Oscar Taylor-
Kent, who enjoyed
the first game for
its dungeon-style
design but wasn’t
compelled to try
another due to
shifting genre styles.

Don’t like it. Never tried it. Every month we force


one of our team to play their most feared game


INFO
PUBTHQ NORDIC
DEVGUNFIRE GAMES
RELEASED2018, PS4
GET IT NOWAMAZON,
£30.50

QFury has increasing numbers combos up her sleeves (or, perhaps I should say gauntlets) as she
unlocks more weapons, but you can get away with mashing attacks with a sprinkle of dodging.

DARKSIDERS III


WHY ARE THERE


SO MANY PUZZLES


INVOLVING SLOWLY


THROWING BUGS?


WHAT?
With the shuttering of
the original developer
THQ, it seemed that
the Darksiders series
would end with 2012’s
Darksiders II. Cue
the formation of
THQ Nordic, and the
arrival of (the more
budget-conscious)
Darksiders III.

DON’T MAKE ME PLAY!


109

retrostation
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