PlayStation Magazine UK - 12.2019

(vip2019) #1

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into a skill tree and upgrade –
and resources for crafting, alcohol,
material for bandages, and scrap for
upgrading equipment. We also find a
Clicker, one of the infected that are
blind but fast and deadly if they
hear you, and some Runners, your
basic zombie infected. It’s like seeing
old friends... if those old friends’
brains have been hijacked by a
fungus that turns them into
murderous slaves.
The old instincts come back fast,
though, and we use stealth to take
out the Runners quickly and quietly,
employing bottles and bricks to
distract the Clickers with sound, and
resorting to a Molotov cocktail when
that plan goes a little wonky. It’s our
first brush with the enemy and Ellie

feels stronger, but not like a
superhero, still vulnerable enough
that the unmistakable staccato
sounds of a Clicker can make your
pulse quicken.
Our reward for clearing out the
supermarket
is discovering
the lair of an
old Firefly,
Eugene,
containing his
massive stash
of marijuana
plants. They’ve
died, but alongside a dusty PS3 with
a copy of Uncharted and a stash of
adult movies, Dina and Ellie find a
jar of joints and take a break from
being survivors of the apocalypse.

This quiet moment is a good
reminder of why we all fell for Ellie
back in 2013, and a chance to see her
sharing a moment of vulnerability.
Dina is a great character too, and as
the two get high and kiss we start to
worry we’re
getting too
attached to
her in a game
where loss is
going to be
a central
theme.
Naughty Dog
vice president Neil Druckmann’s
already made it clear that whereas
The Last Of Us was about love, the
sequel is about hate, and squarely
set in the revenge genre.

“ELLIE FEELS


STRONGER, BUT


NOT LIKE A


SUPERHERO.”


We’re already worried about what might happen to Dina... though Naughty Dog isn’t prepared to tell us the details just yet!

THE LAST OF US PART II


0554


The Washington
Liberation Front stand
between Ellie and Joel’s
brother Tommy.
Free download pdf