Classic_Gaming_-_Volume_1_2016

(Tuis.) #1
No level in Tony Hawk’s long history was as famous
as Warehouse. This small, indoor park was the
world’s introduction to the game and featured
everything a budding skater could want – rails,
quarter pipes, a half pipe, ramps and a secret spot. It
proved to be so popular it was even brought back in
some of the sequels, albeit in remixed form.

CLASSIC LEVEL


B


y 1999 PS1 had established
itself as the coolest console
around, and while Tony Hawk ’s
Skateboarding (known as Pro
Skater in the US) was also available
on other formats, it’s PlayStation
where the series thrived and became
a cult phenomenon. Forget about a
niche skater appeal: its blend of sports
action and arcade high-score chasing
propelled the series into the spotlight,
and the virtual skateboarding scene
was quickly embraced by gamers from
all walks of life.
With the MTV generation at its
peak, developer Neversoft’s decision
to mix its suite of grungy levels with
licensed punk/thrash tunes from the
likes of Dead Kennedys and Goldfinger
would proved to be a landmark move.
The soundtrack quickly became a
phenomenon, and was the perfect
backdrop to a high-skill, borderline
rhythmic finger-tapping game of
reactions and technical innovation.
Balancing grinds, spotting gaps and
working out the best lines to catch the
biggest air meant each level became a
second home for players.

Developer Neversoft


Publisher Activision


Genre Action


Released 1999


Tony Hawk’s Skateboarding


SPECTRUM | AMIGA | MEGA DRIVE | PLAYSTATION | NINTENDO 64

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