Classic_Gaming_-_Volume_1_2016

(Tuis.) #1

It was east vs west, finesse vs fizzle, Capcom vs


Midway in the battle of the Mega Drive brawlers


FIGHTER


SPOTLIGHT


Street Fighter II is more commonly
associated with Nintendo’s rival
Super Nintendo system, and with
good reason. In 1992, Capcom wowed
SNES owners with an almost perfect
conversion of their arcade smash.
Given the state of the SNES port of
Final Fight a few years before, many
assumed Street Fighter II’s big, bold
visuals and varied cast were beyond the
capabilities of the SNES’ processors.
Yet, everything (bar a couple of
Dhalsim’s elephants) made it over.
It was, for a while, a major bragging
point for SNES owners. But parity
was restored a year later when Mega
Drive owners received Street Fighter II:

Special Championship Edition, a faithful
conversion of the revised Championship
Edition arcade cabinet, which allowed
players to pit the World Warriors
against colour-swapped versions of
themselves, and unlocked the four
end-of-game bosses for selection
for the first time. It was also briefly
(until 1994’s Super Street Fighter II) the
definitive home console version, also
delivering the features of the SNES’
Turbo edition released at the same time.
It was also the first game to make
use of the Mega Drive’s new six-button
pad, although you could still use the
normal controller by pressing start to
switch between punches and kicks.

STREET FIGHTER II: SPECIAL CHAMPIONSHIP EDITION 1993


Creators Capcom
Publisher Capcom
Series lifespan 1987-current
Latest release Street Fighter V (2016)

GAMESRADAR PRESENTS CLASSIC GAMING VOL.1

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