Wireframe_-_Issue_23_2019

(Tuis.) #1
Early Access

Attract Mode


10 / wfmag.cc

 Snakes? Yes, but also
dogs, so don’t worry.

Early Access

Attract Mode


Woodblock prints and defending towers in Yokai Moon


okai Moon isn’t quite a sequel, but
does act as a follow-up of sorts to
one Moonlight Fortress, another tower
defence game released through
itch.io. The newer title maintains
the fantastical air of the older one, but moves it
from Slavic folklore into the world of Japanese
myth. Made by a three-woman team – creative
director Abigail Flores, composer and game
designer Ashley Rezvani, and narrative designer
Samantha Webb – Yokai Moon, as the three
told us, represents the best of each individual’s
contribution to the project. Also, it looks pretty
nifty, but that’s just our editorialising here.
“The aesthetic of Yokai Moon draws on
multiple different sources, from traditional
Ukiyo-e woodblock prints to present-day anime
and manga,” Flores explains. “Particularly, we
wanted to create an inviting, charming world
reminiscent of Studio Ghibli’s Spirited Away.
We also love the look and feel of pixel art, so

we looked to turn-based games from Japan
to prompt our artistic direction, such as Final
Fantasy IV, Disgaea: Hour of Darkness, and the
earlier Pokémon games. In this way, the world of
Yokai Moon became our love letter to the games
and the stories that we loved growing up.”
The game is being made using Clickteam
Fusion 2.5, the same tool used to make the likes
of Five Nights at Freddy’s and Wireframe favourite,
Baba Is You. While it’s largely gone appreciated
by the team, the drawbacks of Clickteam aren’t
being ignored: “Game development in Clickteam
Fusion 2.5 revolves around editing a series of
events and so, by nature of the engine, we’re
constrained to the events that are provided
for us,ȋ the team explains.
“This means there isn’t always a great way
of implementing relatively complex features.
However, for what we’re trying to accomplish,
Clickteam Fusion 2.5 has been very useful.
The software boasts a lot of depth so it can be
quite powerful if you’re looking to create any
kind of 2D game. For developers seeking to
create 3D games, however, it might be best to
look elsewhere.
“We think that the best thing about Clickteam
Fusion 2.5 is that it’s accessible to everyone
regardless of their coding knowledge, allowing
anyone to sketch out ideas and draft quick
prototypes. The logic of the software prepares
you to learn code, which is incredibly valuable
if you ever want to start learning C# or other
programming languages.
“There’s also a great community around the
engine, so there’s always someone out there

Edo-rable


Y


GENRE
Tower defence
FORMAT
PC
DEVELOPER
A.C. Flores
PUBLISHER
A.C. Flores
RELEASE
2019

Info

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