The Drawing Club

(Marcin) #1
(Fogra 29) Job:11-41057 Title:Drawing club Handbook
#175 Dtp:204 Page:44

001-144_41057.indd 44 24/4/14 6:47 pm (Fogra 29) Job:11-41057 Title:Drawing club Handbook
#175 Dtp:204 Page:45


001-144_41057.indd 45 24/4/14 6:47 pm

44 The Drawing Club

(Text)


Is drawing copying?


Just the other day, a young artist came to me with a question:
“Why do some artists hold up their pencil while they’re working
on a drawing and look at it next to the model, as if they were
comparing them with each other?”
Since I’ve taught drawing classes for quite a while, this is
an easy question to answer. Some artists are taught how to see
exact proportions or angles by holding up a pencil to look at it
next to their subject. They put a thumb on the pencil to compare
or translate observed measurements, or they tilt the pencil to get
the measurements of a gesture or angle. Their measurements are
then translated back into the drawing. This is one way artists
have been able to translate the 3-D world they observe to the
2-D surface of the drawing.
For example, if you are trying to get the proportions exact in
a head drawing, you could use this technique to find the exact
distance from the bottom of the chin to the base of the nose. You
can also find the correct head angle as the model leans his head
toward his right shoulder.
This totally makes sense, right? It’s a proven way to observe
and gather information for a drawing. Lots of great artists, past
and present, have used this technique because it works.
But here’s the thing: Most people don’t draw like this at The
Drawing Club.
For most artists at our workshop, the main priority is storytelling.
Overprioritizing accuracy starts to feel like copying when the
story is the main goal. Exaggerating and altering the pose to
make a better point with the storytelling is fair game.
When storytelling is your priority, you start your drawing
thinking about what the pose says to you and what you want to
say about it. If you’re drawing from a model, you immediately
look for ways to play with the design of the shapes to make a
tough guy look more formidable or a fashion model look more
elegant or any character look funnier.
Certainly there are different levels to this. In other words, one
artist might be altering proportions only slightly or stylizing the
folds in fabric to better communicate the character. Others might
turn the model’s pose into a cartoon character inspired by the

pose but in a completely different position. For example, these
drawings of a zombie character by Chris Deboda is clearly in-
spired by a specific pose, but he wasn’t just copying what he saw.
When some of my artist friends come back from vacation,
they show everyone the stack of watercolor paintings they did or
a sketchbook filled with drawings. The work can be captivating,
showing the people, places, and things they encountered. Each
piece vividly describes the enthusiasm they felt while there, but
the charm of the work usually isn’t based on accuracy.
Incorrect perspective or exaggerated colors don’t make these
pieces less appealing. More often, they make the artwork more
appealing because they express what the artist found so special
about being there in the moment.

For most artists at our workshop, the

main priority is storytelling. Over-

prioritizing accuracy starts to feel like

copying when the story is the main goal.

The next time you do a drawing, ask yourself: Do you copy
what you see when you draw, or are you trying to say something
about what you see? Are you judging the success or failure of a
drawing based on whether or not something looks exactly as you
saw it, or how it makes you feel? If you favor one way or the other,
try making a drawing with the other approach. You might find
yourself freed up and get some stronger ideas for your character.
Say you’re drawing a superhero. Maybe you celebrate a super-
hero in an epic way by using extra-bold shapes and colors. Or
maybe the hero looks like an idiot to you in a particular pose,
and it shows in your drawing because you make him look weak,
vulnerable, and silly in his costume.
As you look at other artists’ drawings, try to imagine what the
pose they were drawing from looked like. The drawings have
become records of what the artists were thinking in the moment.

Zombies, colored pencil on paper, Chris Deboda

(Fogra 29) Job:11-41057 Title:Drawing club Handbook
#175 Dtp:204 Page:44

001-144_41057 2.indd 44 24/4/14 7:28 pm


45

(Text)


Chapter 3: Concept and Story

pose but in a completely different position. For example, these
drawings of a zombie character by Chris Deboda is clearly in-
spired by a specific pose, but he wasn’t just copying what he saw.
When some of my artist friends come back from vacation,
they show everyone the stack of watercolor paintings they did or
a sketchbook filled with drawings. The work can be captivating,
showing the people, places, and things they encountered. Each
piece vividly describes the enthusiasm they felt while there, but
the charm of the work usually isn’t based on accuracy.
Incorrect perspective or exaggerated colors don’t make these
pieces less appealing. More often, they make the artwork more
appealing because they express what the artist found so special
about being there in the moment.

For most artists at our workshop, the

main priority is storytelling. Over-

prioritizing accuracy starts to feel like

copying when the story is the main goal.

The next time you do a drawing, ask yourself: Do you copy
what you see when you draw, or are you trying to say something
about what you see? Are you judging the success or failure of a
drawing based on whether or not something looks exactly as you
saw it, or how it makes you feel? If you favor one way or the other,
try making a drawing with the other approach. You might find
yourself freed up and get some stronger ideas for your character.
Say you’re drawing a superhero. Maybe you celebrate a super-
hero in an epic way by using extra-bold shapes and colors. Or
maybe the hero looks like an idiot to you in a particular pose,
and it shows in your drawing because you make him look weak,
vulnerable, and silly in his costume.
As you look at other artists’ drawings, try to imagine what the
pose they were drawing from looked like. The drawings have
become records of what the artists were thinking in the moment.

Zombies, colored pencil on paper, Chris Deboda

(Fogra 29) Job:11-41057 Title:Drawing club Handbook
#175 Dtp:204 Page:45

001-144_41057 2.indd 45 24/4/14 7:28 pm
Free download pdf