Photoshop Creative Issue

(Barry) #1

Add some trees


19


Create a new layer.
Go to
Filter>Render>Tree.
Choose a tree type and
tweak the settings. Open
the Advanced tab and set
the Camera Tilt to 24.
Create the shadow as you
did in Step 18. Link the
layers. Duplicate, placing
the trees all over the map.

Custom brushes


20


Go to Edit>Presets>Preset Manager.
Click Load, locate ‘fo_clouds154.abr’
and then click Load. Create a new layer on
top of the layer stack. Grab the Brush Tool (B)
and paint a few clouds over the city.

Build the city


15


Repeat the techniques you’ve just
learned and start creating more
buildings. Remember to create the buildings
with all the details and extra objects before
merging with the 3D map. Swap the views
and use the on-screen controls to adjust the
position of each building.

Adjust the light source


16


Use the three scene-moving controls at the bottom left of the 3D workspace to move
the camera to adjust the position of the entire scene. Now, click on Infinite Light and
adjust the light source angle. Render the 3D object by going to 3D>Render 3D Layer.

Place 2D images


17


Now, bring in some regular images and place around the
scene. In the Layers panel, place ‘pix_headphone.jpg’.
Grab the Pen tool and select and mask the image. Resize it and
place on top of the building.

Create shadows


18


Duplicate the image and apply a layer mask. Open the Hue/
Saturation command (Cmd/Ctrl+U) and set the Lightness to -100.
Reduce the layer’s Opacity to make the shadow less intense, adjusting the
perspective using the Free Transform tool (Cmd/Ctrl+T) and mask it
around the buildings. Add more images and create the shadows.

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