3D World

(Sean Pound) #1

FEATURE
Big VFX on a budget


working for free. “If we’d had to
bill for it, it would have been, I don’t
know, $100,000 or something,”
he admits. “I think in the end we
spent around $5,000, of which the
post house kicked in a couple of
thousand. We had to pay for the
operators and the transportation,
but got a camera for free. We had
most of the gear for very cheap. I
think all the actors combined was
maybe $1,000.”
Going out and asking people
to work for free, or for low rates,
might sound like a tall order. But
Vanhoenacker actually didn’t need
to; it just happened naturally. “I
initially planned a much smaller
project,” he says, “But then more
and more people got interested in


joining in, friends of colleagues,
friends of friends, and so on. The
thing just developed, and suddenly
these actors wanted to be in the
movie, [and next] this guy wants to
DOP it and is providing hardware.
I had a whole stunt team that
showed up and said, ‘Okay, we are
going to do it for free.’ So the thing
got bigger and bigger as it went.”

“hAVE A gooD, soLiD pLAn
AnD sTick To iT”
Another sci-fi short that people
were chomping at the bit to help
on was SENTiNEL (vimeo.
com/248374832). That’s largely
because it was directed by Ryan
Connolly, who is well known
within the industry for his

filmmaking web shows, Film Riot
and Film State.
In SENTiNEL, a man wakes
up in an empty field and discovers
that he’s being chased by a flying
drone, which sets off a desperate
race for survival. The artist behind
the drone was none other than
Andrew Kramer. As the creator of
the Video Copilot tutorial platform,

sci-fi models within
Video copilot’s own
After Effects plugin,
Element 3D, were
used to construct
the ship

“The drone on SENTiNEL was made
using various sci-fi models inside of
Element 3D, our third-party plugin
for After Effects, which was critical
for such a short schedule,” says
Andrew Kramer.
Keeping the shots manageable
was a big challenge, he adds, in
particular the propulsion system.
“There are a ton of fun ways to
demonstrate propulsion effects, and
it would have been fun to do some
particle sims, but we just didn’t have
time. So to give the shots an energy
force, we went with a heat distortion
effect along with illuminated pulse
pads on the ship’s lower design.
The other thing we did is add dust
elements to the ground to show it
whip past the camera. The sound
effects help a lot too.
“Getting the right speed and
weight is always difficult for aircraft
and vehicles, but especially for
things that do not exist. I looked
at drone footage and other aerial
crafts to get a feel for the way they
move. It took many versions of
the reveal shot at the end to get
the air resistance right. Being able
to animate the drag took a lot of
experimentation.”

Drone
ConstruCtion
anD propulsion

anDrew kramer on creating
anD animating the main
antagonist in sentinel

“time constraints


can help you solve


problems in a positive Way”


Andrew Kramer, creator of Video Copilot

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