I
thought I knew the
kinds of stories that
would come out of
Kerbal Space
Program’s newest
expansion,Making History.Now
thatKSP’s legendary modding
community has access to all the
scripting and planning tools it could
ever need, I was sure we’d see
recreations of the doomed Apollo 13
mission, recreations of Apollo 11’s
historic moon landing, and
probably even an interplanetary
trading run inspired by the sci-fi TV
show, The Expanse.
It seems foolish that I never saw The
Martian coming. Author Andy Weir’s
story of a lone NASA astronaut
stranded on Mars is a perfect fit for
the focused, real-world-adjacent
rocket physics of KSP. Using the new
mission planner, KSP forum member
the cross-Duna road trip that I know
(spoilers!) is coming for me at the
end of the mission.
KSP isn’t just an astronaut sim,
though, it’s a space program sim, and
playing The Dunatian gives me a
whole new level of respect for the
tertiary characters in The Martian:
the NASA administrators, the Jet
Propulsion Lab engineers. At any
time I can jump away from Bill –
which is good, since the main threat
to his life is two years of crippling
boredom – and manage the other
missions that I’m juggling. I could
have been designing my own ships
for these flights as well, but frankly
this mod would have taken me years
to finish if I’d gone down that road.
Luckily, the mod’s author included
some gorgeous premade spacecraft
for each flight in the mission, so I
was able to spend my time piloting
instead of building.
THE DUNATIAN
A Kerbal Space Program recreation of Andy Weir’s The Martian. By Ian Birnbaum
Mikki recreated the drama of The
Martian for brave Kerbals to suffer
through. Behold: The Dunatian.
ALONE
A lot of really bad stuff happens to
Kerbals in their pursuit of
interplanetary glory. Burned, frozen,
squished, smashed, pulverised –
Kerbals die in many different ways,
but they carry on, unfazed. At the
start of The Dunatian, though, I
swear that Bill is looking terrified.
He’s been left for dead on Duna, the
KSP solar system’s Mars analogue,
and his crew and his ride home are
months away, nearing the end of their
tragic voyage back to Kerbin.
The mod kicks off right there, and
there’s an immediate laundry list of
things that need doing. Controlling
Bill, I potter around in rovers,
managing their limited batteries and
trying to figure out a way to survive
MAJOR MODS, ANALYSED
MOD SPOTLIGHT
The nearest toilet
is 30 light minutes away.