STEAM
“ More and
more schools
are turning
to STEAM...
and doing so
earlier in the
children’s
educational
journey.”
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of STEAM Innovation, Cheryl
Hibbeln, Michael Goodbody,
program manager for STEAM
innovation, and his team in
the San Diego Unified School
district are reinventing the
way STEAM is being taught
starting even before kinder-
garten. “We had this dream of,
what if we could help students
identify their interests early
on and develop their love for
STEM and STEAM as they
go through their K-12 journey
with us?” They partnered with
LEGO® Education to make
A STUDY OF engineering
students found that confi-
dence is a key indicator of
student performance. In fact,
it may influence performance
by as much as 12 percent‚
making it an even greater
determinant than self-esteem.
So then the question that
school administrators face is:
How do we instill confidence
in our students to help their
chances of overall success?
They have found that an
interactive, hands-on curric-
ulum that includes STEAM
(an approach focused on
Science, Technology, Engi-
neering, Arts, and Math) has
helped instill a growth mind-
set in students that is very
much needed for educational
growth and advancement.
More and more schools
are turning to this STEAM
approach of education in an
effort to set their students
up for success—and doing
so earlier and earlier in
the children’s educational
journey. Executive Director
that dream a reality. The team
focused on developing a
high-quality curriculum that
was based around LEGO Edu-
cation early learning solutions,
including LEGO® Education
STEAM Park. “It’s been a very
powerful tool,” Goodbody
says, making it easier for
teachers to assess whether
students are grasping content
while at the same time fostering
conversation and collabora-
tion with their peers.
On the East Coast, one
educator has been leading
the charge in the Philadelphia
schools to adopt a 21st-
century skillset through
hands-on, interactive learning.
“I really believe that for a lot
of our kids LEGO (Education)
is the way to keep them
engaged and allow them to
discover their own gifts,”
says Paula Don, director of
gifted and talented education,
School District of Philadelphia.
“Kids love LEGO; it’s familiar
and that makes it an easy
onramp for learning.”
The trend of STEAM-based
education is here to stay,
with this interactive approach
being supported by both
teachers and students.
Eighty-nine percent of
students say that hands-on
learning helps them learn
new things*—that’s a power-
ful endorsement.
89 %
of students
say that
hands-on
learning
helps them
learn new
things*
12 %
percentage
by which
student
confidence
may play
a role in
performance
* Results from a survey conducted
online by The Harris Poll on behalf
of LEGO® Education from February
6-28, 2019, among 5,002 students,
5,001 parents and 1,152 teachers
from around the world.
To learn more, visit LEGOeducation.com
Brick by Brick:
More and More Schools
Embrace STEAM