Wireframe – Issue 20, 2019

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Contents

Toolbox



  1. CityCraft
    When designing a game city,
    abstraction’s your friend

  2. Team-building
    Five tips for forming a
    top-notch dev team

  3. Remote working
    Why distributed development’s
    the future of making games

  4. Live coding
    Using algorithms to create
    mesmerising visuals

  5. Source Code
    Code a Duck Hunt-style
    shooting gallery

  6. Directory
    Go GUI over a free user
    interface course


Toolbox


 Development teams don’t all have to
be under one roof to make great
games. Find out why on page 32.

 Discover the world of live coding, and how you can
use it to create your own trippy imagery, on page 36.

The art, theory, and production of video games

Free download pdf