Innovation & Tech Today – May 2019

(Rick Simeone) #1

12 INNOVATION & TECH TODAY | SUMMER 2019


The world of video games, from its culture and industry to its place in the mainstream, has morphed significantly from decade to decade. What was once seen as
a mindless hobby has evolved into an entertainment phenomenon, with major game releases often garnering the attention of blockbuster movies or anticipated
albums. Looking at the massive yearly E3 event, itself a reflection of the current state of gaming, you can see that preconceived notions of everything from
gender to age are not entirely true. Let’s take a look at some statistics that truly reflect how gaming as an entertainment medium seems to have unlimited lives.

Icon graphics via Vecteezy.com
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