Wired UK – September 2019

(Marcin) #1
130

Its centrepiece is a fan-shaped lagoon
with an engine house at one end, below
which about 30 paddles protrude into
the water. Clustered around the lagoon
are other low-rise offices in which
seven engineers (who are, of course,
also surfers) work at monitor screens
showing simulated waves in splashes
of colour. In the water, when I visit, a
team of people from a surf equipment
company are testing boards and wet
suits in waves created by the paddles.
Suddenly, the water level will lurch
down as the paddles suck it in, and
then it rises up, hits the opposite wall,
and rolls down the lagoon to wash up
on a concrete shore at the far end. The
precise shape of each wave is deter-

NESTLED

IN THE

PYRENEES,

THE

WAVEGARDEN

HEADQUARTERS

IS AN

EXTRAORDINARY

SIGHT.

TWO

THREE

SURFING

IS NOT JUST A

POPULAR

AND LUCRATIVE

SPORT

(figures of 23 million surfers and global
revenues between $5.5bn – $7bn are
commonly cited); it is also seen as a
profoundly meaningful experience.
Still, revenues and profile have grown
significantly, particularly in the past
seven years. In 2013, the Association
of Surfing Professionals (the global
governing body) was acquired by
ZoSea Media. Its CEO, Paul Speaker,
had worked as a marketing director for
the NFL, and co-founder Terry Hardy is
the manager of surfing superstar Kelly
Slater. ZoSea reorganised the various
public pro-surf competitions into the
World Surf League, and marketed media
rights as a single package for the first
time. In February 2019, they sold them to
Fox for an undisclosed fee, but likely well
north of the $30m paid by the previous
partner, Facebook. In 2020, surfing will

be included in the Olympic Games for the
first time, with two days of competition
based on a beach 65km from Tokyo.
There are, however, barriers to
further growth. Popular surf beaches
can become overcrowded, yet there
are still armies of potential surfers
with no access to the ocean. And live
broadcasts of events are hampered by
the need to wait for suitable sea and
weather conditions – for the Tokyo
Olympics, a leeway of 16 days had to be
built into the schedule. Tourism and
leisure businesses can be built around
surfing, but as with broadcasters, such
businesses want action that can be
scheduled. The solution of artificial
inland lakes equipped with wave-making
machines has long been anticipated,
but a good surf wave proved impos-
sible to build, until five years ago, when
increases in computing power enabled
engineers to better model turbulent
ocean swells. The question now is: what
sort of waves should be made? And for
whom? And what might the answers
mean for the soul of surfing – and our
relationship with the sea itself?
Engineers have been trying to perfect
artificial waves in water since at least the
1870s, when King Ludwig II of Bavaria
installed an electric wave machine in
a man-made underground lake at his
Linderhof Palace near Garmisch-Parten-
kirchen. Up to 30 years ago, wave-making
machines used one of three methods:
paddles; blowing pressurised air on to
the surface, or sucking in and expelling
water. Then, in 1991, a US attorney and
water-park entrepreneur called Tom
Lochtefeld launched the WaveLoch
FlowRider, roughly the size of a
five-a-side football pitch, which used
a fast-flowing sheet of water shot up
a sloping plastic surface, known as a
“sheet wave”. Riding at oblique angles to
the current, surfers could surf down the

slope, allowing the current to take them
back to the top when they reached the
bottom. The FlowRider wasn’t surfing
as anyone knew it, but it was popular
(there are now more than 200 around
the world) and had shown the potential
appeal of artificial waves in a world
where surfing was beginning to boom.
But to make real waves that surfers
wanted to ride wasn’t easy. It’s a lot more
than sending down a single big ripple
now and again, as in a wave pool aimed
at swimmers; good, surfable waves are
powerful and in ideal conditions they
roll in with regularity. Real waves can
begin thousands of kilometres from
where they will wash ashore, started
by wind blowing the water’s surface into
ripples, which eventually create a swell.
A surf creator would need to invent
machinery that mimics the sea itself.

HOW TO WHIP UP AN ARTIFICIAL WAVE
Hidden beneath the water, inside the central pier, is the “wavefoil” – a blade shaped like
an aeroplane wing that shuttles from one end of the pool to the other at 4.5 to 7 metres
per second. Powered by a gearless drive-system similar to that of a ski lift, the wavefoil
is dragged along the underwater track, creating a wake behind it. With Wavegarden’s
patented Cove technology, a system of blades controlled by bathymetry software
creates up to 1,000 waves per hour – from gentle knee-high rollers to two-metre barrels.

09-19-FTwave.indd 130 19/07/2019 19:12

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