National Geographic Kids USA – September 2019

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SCOTT PLUMBE (MAIN ILLUSTRATION); ДМИТРИЙ УДОВИЧЕНКО / DREAMSTIME.
26 NAT GEO KIDS^ • SEPTEMBER 2019 (BOOK PAGE BACKGROUND); ANTONIO JAVIER CAPARO (BOOK COVER ART)

In this excerpt from
Explorer Academy:
The Double Helix,
Cruz and his classmates
are attending a party.
The CAVE, or Computer
Animated Virtual
Experience simulator,
has virtually morphed
their ordinary-looking
classrooms on the ship
into a haunted house.
A blindfolded Cruz is
playing a game in which
he must identify virtual
but touchable (also called
holo-thermal) versions
of everyday objects using
only his hands. He’s all alone
in the game room ... or is he?

FROM
THE
PAGES
OF

Explorer^ Academ


y

student^ Cruz^
Coronado^ is^ on^ a^
globe-trotting^ m

ission^

aboard^ the^ ship^ O

rion.^

A^ shady^ company
called^ Nebula^ ha

s

been^ tracking^ th

e

12 - year-old^ to^ st

eal^ a^

formula^ develop

ed^ by^
his^ dead^ mother—

and^

they’ll^ do^ anything

to^

get^ it^ from^ him.

BY TRUDI TRUEIT

C


ruz dipped his fingertips into the box until he felt something soft. Cold. Squishy.
He slid his hand along the slimy surface, just to be sure, then closed the top.
“Spaghetti noodles,” he said clearly.
He waited. Would something pop up to tell him if he was right or wrong?
Hm. The instructions had said if he was right he would get to continue, so either the box
would open again for him or it wouldn’t, right?
Cruz reached for the lid. It opened. He put his hand inside.
“Candy corn.”
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