Hyper – August 2019

(Martin Jones) #1

aboutdestroyinga buildingin multiplayer
andknowingthatotherplayersonthe
mapcouldwitnessyourhandiwork.When
thegamewasannounced,DICEmade
itstongue-in-cheekapproachclearby
parodyingvariousgamesin theirtrailers.
In one,whichpokesfunatGearsofWar,
Haggardrunsthrougha ruinedcityasa
hauntingvoicesingsMadWorldbyGary
Jules.Thenhestopsandspinsaround
tofindSweetwatersingingthesong,
andstartsyellingathimtoshutup.It’s
a perfectexampleoftheseries’light-
heartedtone.Thehumourcouldhave
easilybeenobnoxious,butthewriters
managetokeepthecharactersand
dialogueontherightside of endearing.


BORNTOBEBAD
In thefirstgame,BadCompanygoesup
againsta ruthlessmercenaryarmyallied
withtheRussianscalledLegionnaire.The
squadlearnsthattheirmercenariesare
paidin goldbars,andfindingthistreasure
becomestheirmainobjective,even
thoughthey’resupposedtobefighting
fortheAmericans,notthemselves.The
gameendswiththemdrivingintothe
sunsetin a truckloadedwithbullion,but
betweenthispointandthebeginning
ofBadCompany2 they’recapturedand
returnedtothefrontline.Now,however,
thankstotheirexploitsin thefirstgame,
they’vebeengivena specialassignment
torecovera dangerousEMPweaponfrom
theRussians.TheUSArmystillconsiders
thema liability,buthasbegrudgingly
acknowledgedtheirskillin battle.
Beforewerejointhegang,thegame
takesusbacktotheautumnof1944,toan
islandin theSeaofJapan.A smallteam
ofUScommandoshasbeensentthere
toextracta Japanesescientistholding
information that could turn the tide of


THEHUMOUR
COULDHAVEBEEN
OBNOXIOUS,BUTTHE
WRITERSMANAGE
TOKEEPITONTHE
RIGHTSIDEOF
ENDEARING.

Bad Company 2

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