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Issue 318: May 2019 : net.creativebloq.com
UNIFYING DIVERSE TEAMS 20
Francesca Cuda on how collaboration is the
best way to bring business strategy to life
CLIENTS FROM HELL 15
The latest in our series of nightmare clients
WORKSPACE 17
Matt Stenquist reveals how an FWQ snowboarding trophy, Tanooki
Mario and a Japanese satchel reflect his character
ESSAY 22
Djamel Agaoua probes how the humble
default setting literally controls our actions
INTERVIEW 26
Ahead of her Generate
New York talk, Sophia
V Prater explains how her
object-oriented UX system
eliminates design clutter
VOICES
FEED
VOICES
SIDE PROJECT 14
Joshua Garity is bringing market research
to everyone with UX Triggers
BEYOND PIXELS 16
Erick Arbe on how an arbitrary trademark
led him to explore screen printing
FEED
Q&A 33
Leah Buley reveals how design impacts
business’s bottom lines
DESIGN FOR FAILURE 36
Karl Randay explains how you create a
design that works: create one that can fail
BIG QUESTION 34
Our experts discuss the things they enjoy
most about their jobs
Q&A 38
Shane Mielke on finding answers and why
we’re due an imminent creative explosion
VIEW SOURCE CODE 32
Jason Cartwright on why developers need
to encourage others to inspect their work
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