Gadgets Philippines – July 2019

(C. Jardin) #1

70 JULY 2019 http://www.gadgetsmagazine.com.ph


DICT throws support to growing esports scene,


calls for responsible gaming


The Department of Information and
Communications Technology (DICT) showed its
support to the Philippine esports scene through
its hosting of the first-ever Kalasag Esports
Tournament that coincided with the National ICT
Month 2019 kickoff celebration.

Aligned to this year’s National ICT month theme,
See ICT Differently, the DICT conducted the
tournament as a launching pad for its review of
support and possible policymaking avenues that
would further legitimize esports in the country
and ensure that the Philippines could take full
advantage of the growing industry.

In 2018, the esports industry is projected to
generate $905 million in revenue, reaching over $1
billion over the next two years.

At the end of the three-day competition
featuring Mobile Legends, JOYparasaBayan, a
team composed of Quezon City Government
employees, ruled the 31-team field from different
national government agencies (NGAs) and local
government units (LGUs) as they emerged as
Kalasag first-ever champions.

Matatag QC, another QC Hall squad, came in
second while DICT’s Konektado Gaming – KTG and
Department of Agriculture’s GG Gaming copped
the semifinalist spots.

“We designed this to engage people in discussions
on responsible gaming, and gather insights on
policy considerations in the sector,” said Eliseo Rio
Jr., acting secretary, DICT. “It is our proactive stance
in supporting the industry and promoting a better
culture of gaming in the country.”

Additionally, Rio said the three-year-old
department worked together with various
esports organizations, including those involved
in organizing the esports competition in the
upcoming South East Asian Games to be held in
the country.

Commissioner Darren Vitug of The Nationals,
the country’s franchise-based esports league,
said the conduct of tournaments is one way of
professionalizing esports in the Philippines.

“The advent of professional esports teams, the
rising market demand, and the potential of

Filipinos in excelling in online and video
games are some of the reasons why the
time is ripe for esports to be classified as a
professional game in the country,” Vitug said
in his presentation on the lecture portion of
the event.

Jules “Lex” Marcelo, a professional esports
athlete, added that legitimizing esports
should start with the gamer themselves. He
advised players to maintain a healthy balance
of work productivity and online gaming.

In closing, Assistant Secretary for
Infostructure Management and Special
Concerns Alan A. Silor acknowledged
the Kalasag players: “We thank and give
recognition to the support from the Kalasag
players for the advancement of esports
through their competitive spirit. It’s not
all about the esports, it is more of game
development and ICT infostructure support
to the gaming industry,” he said. The Kalasag
Esports Tournament was in partnership with
Smart and PLDT Enterprise and supported by
Mobile Legends Esports for Everyone project.

DICT conducted the tournament as a launching pad for its review of support would further legitimize esports in the country
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