Pro OpenGL ES for iOS

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CHAPTER 3: Building a 3D World (^89)
Figure 3-21. Someone is setting the zNear clipping plane too close.
And one final exercise: what would it take to get something that looks like Figure 3-22?
(This is what you would need for Jupiter and Saturn; because they spin so fast, they are
not spherical but rather oblate-spheroids.)

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