32 PCWorld JANUARY 2020
NEWS HALO: REACH PC IMPRESSIONS
ILLUSION OF
CHOICE
First, let me say: I
understand Halo:
Reach is a remaster
of a decade-old
game. It’s been
given a new coat of
paint, but not a very
extensive one, and
thus is bound to run
on basically any
machine at
maximum settings.
That said, when I
got some hands-on
time with Reach at
E3 (go.pcworld.
com/rce3), I wrote
that “I didn’t see
anything in the way
of graphics settings,
but I assume those
will be in there at
release.” Come
release day...nope.
Still no graphics
settings—or at least,
not to the extent
you’d expect. You
have your choice
of three locked-
down presets:
Performance,
Reach on Performance
settings. Notice the blocky
trees in the background.
Reach on Original
settings clears up some
of the blockiness except
at extreme distances.
And on Enhanced settings,
well-defined foliage. Less
of a difference between
Enhanced and Original.