net - UK (2020-03)

(Antfer) #1

PROJECTS
Wearable apps


WEARABLE APPS


Also with the new launch, Apple released watchOS
6 for the developer community with revolutionary
improvements. The best part about the new
development kit is that the apps need not have an
iPhone component anymore. This makes it easier
for the dev community to create standalone watch
applications for the first time ever. These are called
watch-only apps. In addition to this, applications
can now take advantage of new APIs to connect
your JavaScript apps to the Apple Watch seamlessly.
That is why there is a large need for developers to
understand how Apple Watch apps can be designed
in a way that is more enjoyable and intuitive.
In this tutorial, you’ll be learning about the best
design principles to consider when designing a
wearable app for a watch. I will also be looking into

BEST DESIGN PRACTICES FOR


APPLE WEARABLE APPS


Vamsi Batchu explains the design considerations and best practices to be


followed when creating apps for wearables using Apple’s watchOS


When Apple first launched its smartwatch to
the public, everyone felt that the incredible
hardware was lacking features because of software
hurdles. Since then, the hardware capabilities of the
watch have improved so much that the new Apple
Watch is the best smartwatch ever made. Not only
does the navigation and UX feel intuitive but all the
apps launch super quickly and the overall
smartwatch experience has become more mature.
Here are some of the features that set it apart
from competitors’ wearables: shortcuts to all your
recent and favourite apps; the ability to track your
heart rate and see the changes; customising your
own Apple Watch faces; achieving activity goals;
controlling your MacBook and TV using the watch
and many more.

ABOUT THE AUTHOR
VAMSI BATCHU
w: http://www.vamsibatchu.com
t: @vamsibatchuk
job: Senior UX designer,
SunTrust Banks
areas of expertise:
UX, mobile animation,
JavaScript
Free download pdf