18 LXF260 March 2020 http://www.linuxformat.com
Taking screenshots and clips via the controller saves
them directly to the Stadia app, but you can only see
them on your phone. There isn’t even a way to share or
download screenshots from your phone, only delete
them. The Stadia controller also doesn’t work wirelessly
with a PC.
With the right combination of fast, reliable internet
service, a good modem and router, and an ISP that
doesn’t cap your bandwidth, Stadia is an alternative to
PCs and consoles. However, Stadia is missing a bunch
of extras, has a tiny catalogue of games, and there’s still
a huge performance divide between single-player and
multiplayer games. Google’s proven that Stadia’s tech
works – but it’s also proven that without its many
missing features, it’s rarely going to be the best way to
play any of the games on its service.
tadia is like other cloud gaming platforms:
great for single-player games, terrible for
multiplayer and if your internet isn’t
great. It’s a cool innovation, free from the
hardware that a PC needs. But when things go
wrong, figuring out why can take even more
technical savvy than building the best gaming
PC. Added to that, Stadia just after launch is
simply missing many of the features it needs to
make it a robust gaming platform.
Setting up Stadia is simple on TV: connect
the Chromecast Ultra to the Google Home app
on a smartphone; configure the user’s Stadia
account; sync a controller; start playing games.
On a desktop, meanwhile, you just need to log
into the Stadia site in Chrome (ensuring hardware
acceleration is on).
Compared to the hardware that’s needed to run PC
games at 4K, Stadia’s launch price of £119 is a minimal,
as is the £9 per month Pro subscription. The 4K option
is only available with Stadia Pro, but this isn’t available
on PC.
Stadia recommends a minimum connection of
35Mb/s to play games in 4K, but not all of its games ran
perfectly, even with a higher bandwidth. Nearly every
game tested performed either slightly under or on par
with a local machine at 4K and 1080p, but something
just felt ‘off’ visually when playing Shadow Of The Tomb
Raider and Destiny 2 via Stadia on PC, rather than on a
local machine. That off feeling was a result of Stadia
running with double the input latency on PC compared
to native PC gaming.
Google’s claim that games will run flawlessly at 4K at
60fps with an internet speed of 35Mb/s has some truth
to it. Some single-player games can perform near-
flawlessly at 4K at as low as 25Mb/s, but Destiny 2
proved unplayable at that download speed. On 35Mb/s
at 4K, there was massive lag, input latency, pixelation
and frame-rate drops. These persisted until the
bandwidth was raised to 100Mb/s.
For anyone with a data cap, meanwhile, Stadia’s data
usage is as taxing as feared: 2.5 hours of game time at
4K consumed around 40GB of data. Playing Stadia at
4K for 2.5 hours every day for 30 days will use about
1.2TB of data, so those with data caps can forget about
daily 4K gaming.
The Stadia controller is solid, with weighty-enough
buttons and two sturdy thumbsticks that move
smoothly. If you have small hands, you may experience
finger fatigue after a while, but the controller is
comfortable enough.
Would you consider using a streaming gaming platform, asks
Joanna Nelius? She takes Google’s offering on a test drive.
Broadband:
10Mbps min,
35Mbps for 4K
Resolution:
Basic: 1080p
Pro: 4K
Controller:
USB-C,
802.11a/b/g/n/
ac, Bluetooth
Low Energy
v4.2, 3.5mm
audio jack
Chromecast
Ultra: 802.11ac,
HDMI, Micro-
USB for power,
Ethernet
Direct device
support: Pixel
Slate, Acer Tab
10, HP X2, Pixel
2/3/3a/
REVIEWS
S
Want to game? You’re probably better off buying a console,
or else we’re going to stick to our trusty Linux box and GoG.
SPECS
FEATURES 6/
PERFORMANCE 6/
EASE OF USE 8/
VALUE 6/
Rating 6/
MAN.: Google
PRICE: £119 (£8.99 monthly sub)
WEB: https://store.google.com/gb/product/
stadia
VERDICT
Google Stadia
TV support requires the
Google Chromecast Ultra.
18 LXF260 March 2020 http://www.linuxformat.com
Takingscreenshotsandclipsviathecontrollersaves
themdirectlytotheStadiaapp,butyoucanonlysee
themonyourphone.Thereisn’tevena waytoshareor
downloadscreenshotsfromyourphone,onlydelete
them.TheStadiacontrolleralsodoesn’tworkwirelessly
witha PC.
Withtherightcombinationoffast,reliableinternet
service,a goodmodemandrouter,andanISPthat
doesn’tcapyourbandwidth,Stadiaisanalternativeto
PCsandconsoles.However,Stadiaismissinga bunch
ofextras,hasa tinycatalogueofgames,andthere’sstill
a hugeperformancedividebetweensingle-playerand
multiplayergames.Google’sproventhatStadia’stech
works– butit’salsoproventhatwithoutitsmany
missingfeatures,it’srarelygoingtobethebestwayto
playanyofthegamesonitsservice.
tadiaislikeothercloudgamingplatforms:
greatforsingle-playergames,terriblefor
multiplayerandif yourinternetisn’t
great.It’sa coolinnovation,freefromthe
hardwarethata PCneeds.Butwhenthingsgo
wrong,figuringoutwhycantakeevenmore
technicalsavvythanbuildingthebestgaming
PC.Addedtothat,Stadiajustafterlaunchis
simplymissingmanyofthefeaturesit needsto
makeit a robustgamingplatform.
SettingupStadiaissimpleonTV:connect
theChromecastUltratotheGoogleHomeapp
ona smartphone;configuretheuser’sStadia
account;synca controller;startplayinggames.
Ona desktop,meanwhile,youjustneedtolog
intotheStadiasiteinChrome(ensuringhardware
accelerationison).
Comparedtothehardwarethat’sneededtorunPC
gamesat4K,Stadia’slaunchpriceof£119isa minimal,
asisthe£9permonthProsubscription.The4Koption
isonlyavailablewithStadiaPro,butthisisn’tavailable
onPC.
Stadiarecommendsa minimumconnectionof
35Mb/stoplaygamesin4K,butnotallofitsgamesran
perfectly,evenwitha higherbandwidth.Nearlyevery
gametestedperformedeitherslightlyunderoronpar
witha localmachineat4Kand1080p,butsomething
justfelt‘off’visuallywhenplayingShadowOfTheTomb
RaiderandDestiny 2 viaStadiaonPC,ratherthanona
localmachine.Thatofffeelingwasa resultofStadia
runningwithdoubletheinputlatencyonPCcompared
tonativePCgaming.
Google’sclaimthatgameswillrunflawlesslyat4Kat
60fpswithaninternetspeedof35Mb/shassometruth
toit.Somesingle-playergamescanperformnear-
flawlesslyat4Kataslowas25Mb/s,butDestiny 2
provedunplayableatthatdownloadspeed.On35Mb/s
at4K,therewasmassivelag,inputlatency,pixelation
andframe-ratedrops.Thesepersisteduntilthe
bandwidth was raised to 100Mb/s.
For anyone with a data cap, meanwhile, Stadia’s data
usage is as taxing as feared: 2.5 hours of game time at
4K consumed around 40GB of data. Playing Stadia at
4K for 2.5 hours every day for 30 days will use about
1.2TB of data, so those with data caps can forget about
daily 4K gaming.
The Stadia controller is solid, with weighty-enough
buttons and two sturdy thumbsticks that move
smoothly. If you have small hands, you may experience
finger fatigue after a while, but the controller is
comfortable enough.
Wouldyouconsiderusinga streaminggamingplatform,asks
Joanna Nelius? ShetakesGoogle’sofferingona testdrive.
Broadband:
10Mbpsmin,
35Mbpsfor4K
Resolution:
Basic:1080p
Pro:4K
Controller:
USB-C,
802.11a/b/g/n/
ac,Bluetooth
LowEnergy
v4.2,3.5mm
audiojack
Chromecast
Ultra:802.11ac,
HDMI,Micro-
USBforpower,
Ethernet
Directdevice
support:Pixel
Slate,AcerTab
10,HPX2,Pixel
2/3/3a/
REVIEWS
S
Wanttogame?You’reprobablybetteroffbuyinga console,
orelsewe’regoingtosticktoourtrustyLinuxboxandGoG.
SPECS
FEATURES 6/
PERFORMANCE 6/
EASE OF USE 8/
VALUE 6/
Rating 6/
MAN.:Google
PRICE: £119 (£8.99 monthly sub)
WEB: https://store.google.com/gb/product/
stadia
VERDICT
Google Stadia
TV support requires the
Google Chromecast Ultra.