PC Gamer - UK 2020-04)

(Antfer) #1

You’re in control of a small hive that’s
only just about ticking over. There are
few workers buzzing about in search
of nectar, while the queen sits on her
throne twiddling her antennae. To
succeed, you’ll need to
gradually expand your
borders, research new
technology, and
construct workshops
and storerooms for all
those lovely resources.
Your ultimate aim is to
make royal jelly, with
which you can replace
the serving queen when she
eventually dies. But that’s a long way
off yet: a persistent, growing threat
lurking in the periphery.
As someone who finds base
management games daunting, I
appreciate the streamlined,
approachable nature of Hive Time.
There are only a few menus, which
pop up as you click on cells, while the


I


f you’ve ever made small talk with a bee, you’ll know that they
take their work awful seriously. Inquire about their leader,
Jerry Seinfeld, or try to convert them to salted caramel, and
they’ll just sit there, sticking their beaks in your flower bed.
Well, if the bees get wind of Hive Time, I’m not sure how they’ll
react. It’s a moderately involved simulation game that puts you in charge
of a friendly bee hive. But it’s very tongue-in-cheek, and probably not
entirely accurate to the hive experience.


upgrade trees and population sliders
are kept tidy and manageable. More
importantly, your hive is fairly
compact: about the size of a small
fort rather than a sprawling
metropolis.
While you will have
to worry about enemy
attacks later in the
game, you’ll spend
most of your time in
Hive Time futzing
about with population
sliders, trying to make
enough drones to staff
your various bee departments. Oh,
but that research is almost complete.
Crap, but I can’t construct it with
these paltry resources, so I’ll need to
build some new storage rooms, etc,
etc. The early game can feel painfully
slow, but the later game is a stress-
fest. There’s no option to speed
things up, or slow down time, which
feels like an oversight.

BEE PUN NO. 46
I mentioned before that this is a
lighthearted game, and that’s evident
in the artwork, which is blandly
cartoonish but, vitally, extremely
readable. This is not a game with a
vast amount of character, but there is
humour in the descriptive text, and
in the random events that crop up
every so often. While you can safely
ignore most of these cutesy story bits,
you’re occasionally invited to make
mysterious deals that will either help,
or hinder, your hive progression. The
outcome is just some numbers going
up or down, but after all the toil it
can be exciting to roll the die. If only
these deals would come up slightly
more often during the game.
They’re enough to inject a little
flavour into a honey that feels slightly
watered-down, but that should be
more edifying to newcomers as a
result. As for those looking for an
authentic bee simulator – a honey
strategy game – I’m afraid they’ll
havetofinditelsewhere.

NEEDTOKNOW
WHAT IS IT?
A game where you
expand, defend and
manage a beehive
EXPECT TO PAY
Free
DEVELOPER
Cheeseness, Mimness
PUBLISHER
In-house
REVIEWED ON
AMD [email protected],
6GB RAM, GeForce GT
610
MULTIPLAYER
No
LINK
bit.ly/HiveTime

71


A lightweight and
approachable
management game that
would be a good entry
point into the genre.

VERDICT

HONEY TRAP


Build a thriving bee community in buzzing base-builder HIVE TIME


The early game
is painfully
slow, but the
later game is a
stress-fest

COOLTITLESFORNOCASHbyTomSykes


FREE GAMES REVIEW


You can hover over each unit to
see a little bee-ography.

The interface isn’t flashy,
but it’s easy to grok.

Hives are a manageable size,
requiring little camera scrolling.

Other species appear
during special events.

The artwork is cute,
if a little bland.
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