76 PCWorld MARCH 2020
REVIEWS EVGA GEFORCE RTX 2060 KO
The Division 2
The Division 2 is one of the
best looter-shooters ever
created. The luscious visuals
generated by Ubisoft’s
Snowdrop engine make it
even easier to get lost in
post-apocalyptic Washington
D.C. The built-in benchmark
cycles through four “zones”
to test an array of
environments, and we test
with the DirectX 12 renderer
enabled.
Strange Brigade
Strange Brigade is a cooperative
third-person shooter where a
team of adventurers blasts
through hordes of mythological
enemies. It’s a technological
showcase, built around the
next-gen Vulkan and DirectX 12
technologies and infused with
features like HDR support and
the ability to toggle
asynchronous compute on and
off. It uses Rebellion’s custom
Azure engine. Last year, we used
the DX12 renderer as it offered improved
performance. In 2020, we’ve switched to the
Vulkan renderer with async compute enabled,
as it’s now your fastest option and Vulkan games
are rare indeed.
Shadow of the Tomb Raider
Shadow of the Tomb Raider concludes the
reboot trilogy, and it’s gorgeous. Square Enix
optimized this game for DX12, and
recommends DX11 only if you’re using older
The Division 2
(Frames per second)
LONGER BARS INDICATE BETTER PERFORMANCE
59
56
57
58
88
82
83
86
89
1080p 1440p
Sapphire Pulse Radeon RX 5600XT
Sapphire Pulse Radeon R X 5600XT (new BIOS)
GeForce RTX 2060 (FE)
EVGA GeForce GTX
2060 KO
EVGA GeForce GTX 2060 KO Ultra
54
60
Radeon RX 5700^90
Strange Brigade
(Frames per second)
LONGER BARS INDICATE BETTER PERFORMANCE
97
103
106
108
133
119
144
147
149
1080p 1440p
Sapphire Pulse Radeon
RX 5600XT
Sapphire Pulse Radeon
R X 5600XT (new BIOS)
GeForce RTX 2060 (FE)
EVGA GeForce GTX 2060 KO
EVGA GeForce GTX 2060 KO Ultra
87
107
Radeon RX 5700^145