PC World - USA (2020-03)

(Antfer) #1
MARCH 2020 PCWorld 91

Kentucky Route Zero: The game


that defined (and was defined by)


a decade
Wild horses couldn’t drag me away. BY HAYDEN DINGMAN

It’s said that Velvet Under-
ground’s first album sold
dismally, but that everyone
who bought a copy later
started a band. Kentucky Route Zero didn’t sell
quite so poorly, but it’s destined to take up a
similar position in the game industry’s psyche
I think. It defined a decade, and was in turn
defined by that decade.
I hadn’t touched it until this week. The first
chapter released in 2013, before I got paid to

write about games. I naively thought, “I’ll play
it when it’s done.” Now I’m seven years older
and coming up on my seventh anniversary at
PCWorld. Everything has changed. Kentucky
Route Zero has finally finished.
And oh, what a journey.

THE ROAD LESS TRAVELED
Coming to Kentucky Route Zero this late is
fascinating because there’s a sense of familiarity
that I doubt existed in 2013. It is still one of the

IMAGE: HAYDEN DINGMAN

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