2019-03-01_Official_PlayStation_Magazine_-_UK_Edition

(sharon) #1
077

REVIEW


INFO
FORMAT PS4
ETA OUT NOW
PUB DEEP SILVER
DEV 4A GAMES


he only things visible in the
swirling, billowing sands are
the hazy torches and tracer
fire of the bandits charging
our position. That and the
burning car cartwheeling over
our heads – maybe we overdid
the Molotovs with that one.
If this doesn’t sound like the wintry-white
post-apocalyptic shooter series you’ve come to
know, don’t worry. Metro’s not been derailed.

Swapping underground for overground aboard the
steam train Aurora this direct sequel to Metro:
Last Light takes the series’ familiar blended
gameplay on a year-long journey across Russia.
These tracks take the action away from the
snowy ruins of Moscow, across the desert of the
old Caspian sea, to the shores of the Volga, and
into other destinations that shock and wow in
equal measure.
Like past games in the series, Metro Exodus
mixes many different game styles – first-person
shooting, horror, stealth, and survival all play a
part, all together, and all the time. It’s a marriage
of parts that in another developer’s hands may
have resulted in the kind of messy divorce even
a Parent Trap couldn’t bring back together.
Here the many ideas and styles of play combine
perfectly, as long as you go in understanding this
is a shooter that’s more BioShock and less Call
Of Duty. It’s slow and thoughtful, underpinned
by simulated rules (for example, dirty weapons
do less damage so need cleaning, and cracked gas
masks will require patching in the heat of battle).

COMEPACK KING
At any moment you can adjust your tactics and
approach a situation in different ways. Items
crafted from the world can be used to create new
ammo types, found weapons can be stripped of
their parts and used to enhance your own variant
on a particular gun model. While you need to

METRO


EXODUS


Full steam ahead for a series


that keeps getting better


ARTYOMIC POWER @IanDean74
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