2019-03-01_Official_PlayStation_Magazine_-_UK_Edition

(sharon) #1
083

REVIEW


INFO
FORMATPS4
ETAOUT NOW
PUBYSBRYD GAMES
DEVACKK STUDIOS


YIIK: A POST-MODERN RPG


The Mother of all nostalgic throwbacks


R


aiding the nostalgia drawer Undertale
previously ransacked, and punctuated
by delightful moments of dread, YIIK
(pronounced ‘why-two-kay’) is a unique
beast even before you begin to ask, “Wait, how
can a RPG be post-modern, anyway?”

Alex Eggleston, your protagonist, kind of sucks.
He’s that fake-deep guy you inevitably run into
at some point during your early 20s (maybe
even dating them). Returning to his home town,
degree in hand but minus any greater sense of
direction, he wallows in self-pity and his own
half-baked brand of philosophy. But after a
strange encounter, he finds himself tied into the
mysterious disappearance of a young woman
named Semi ‘Sammy’ Pak and embarks on a
strange journey through the distant land of 1999
and the bizarre vistas of his friends’ minds.
Alex’s introspective narration frames each
chapter; at first it’s tooth-grindingly self-
obsessed and flowery to a parodical degree.
Mercifully this indie RPG is completely in on
the joke, poking fun at its lead character’s navel
gazing just as much as it lays bare his flaws and
the self-doubt motivating them. Nestled between

a jamming soundtrack and
colourful low-poly world is a
story concerned with far more
than just nostalgia for the last
decade of the 20th century;
it’s not every day you get to
play as a protagonist grappling
with such a relatable sense of
existential angst.

SOUL BLAZER
The game delivers on the
subtitle’s promise of a different
take on the genre. What
appears to be a spiky-haired
PlayStation 1 protagonist in the
streets proves to be Shadow
Hearts in the sheets, with
fights being more involved than
the usual turn-based RPG fare.
Every character has a number
of unique rhythm minigames
that dictate damage, and you
have to time your button
presses pretty precisely if you
don’t want to get absolutely
slaughtered by stop signs
and sewer dwellers. This can
be tricky as your crosshair
doesn’t move at a consistent
clip, unlike the aforementioned
series’ Judgement Ring, though
taking hits gives you the power

to slow it down so you can nail
important prompts later. While
full of interesting mechanical
quirks like this, fights feel
dragged out as enemies soak
damage like the world is
ending... which it just might be.
It’s not just our world Alex
and the gang need to worry
about, either, but for fear of
spoiling things for you, nothing
more about the plot will be
revealed. What you need to
know is this is a lovingly
presented urban fantasy
adventure with plenty of twists
and turns you’ll want to follow
until the end. My time with
the game will have long since
passed when you read this but
I still can’t stop thinking about
it... not least of all because
the Mind Dungeon theme
music is an absolute banger –
it’ll haunt your dreams.

YIIKES @KoeniginKatze


VERDICT

The low-poly visuals
present a unique-looking
world drenched in an acidic
vaporwave sensibility.

Between the unusual character
arc at its core, funky beats,
and rhythm-based beatdowns,
YIIK has a lot more to offer
the RPG genre than just
doomsaying. Jess Kinghorn

“THE HERO EMBARKS ON A


STRANGE JOURNEY THROUGH


THE DISTANT LAND OF 1999.”

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