091
REVIEW
an encyclopedia that enables
you to build on what you know
and organically explore, it
simply withdraws that rulebook
altogether and throws down
another. Assets jitter and jump
around the screen, characters
and props clip through the
world, often obscuring your
view, and sometimes peculiar
bugs impede progress entirely.
ALL IN VANE
That said, at its peak (which is
just the opening hour or so, I’m
afraid to say) Vane is sublime,
and it choreographs just
enough through its otherwise
taciturn techniques to keep you
progressing, usually heading
in the right direction. At its
worst, though, it’s glitchy and
unresponsive, with the third act
of its three-ish hour run-time
offering little to match the
appeal of its opening. You can’t
die – nosedive to the ground
and your bird will neatly land,
or fall off the edge of a cliff
and your boy will mysteriously
morph into a bird again –
but this lack of tangible
consequence doesn’t work in
the game’s favour, either. All it
does is layer frustration upon
frustration.
Sadly, this melancholic
experience is weakened by its
utter lack of polish and for all
its stylish concepts, constantly
fighting the mechanics
destroys the immersion. The
weightlessness you feel while
soaring through the sky is
further undone by forcing you
to trudge across Vane’s alien
rubble-strewn world on foot,
and while this may indeed
be a deliberate choice, it feels
altogether too sluggish, both
literally and metaphorically.
VERDICT
THE OPM BREAKDOWN
Right Vane’s
brooding
soundtrack
is one of its
greatest
strengths.
Below Switching
between
feather and feet
enables you to
progress.
Above left If you work out what that ending is about, let us know, okay?
The striking visual language of
Friend & Foe’s stunning world
is a painful glimpse of how
wonderful an experience Vane
could have been. Instead, it’s
clumsy, careless, and wholly
incoherent. Vikki Blake
23% Figuring
out where the
hell you’re
supposed to
be going next.
11% Trying to
work out WTF
happened in that
final scene.
10%Backtracking
to work out what
area you’ve missed.
14%Standing
still just to listen
to the soundtrack.
WHAT YOU DO IN... VANE
27%
Carefully trying
to land and still
somehow
messing it up.
15% Struggling
to get the
camera in the
right position.
STAT PACK
Bronze trophies
- just silver, gold,
and a shiny new
platinum trophy
up for grabs
here!
Weather sock
visits will help
you gather the
flock of crows
needed for a
secret trophy.
Hours is all
it takes to
complete. The
final third will
feel like much
longer, though.
4503
Main levels
(including the
prologue) will
take you to the
end of Vane’s
adventure.
COMPEL-O-GRAPH
Flying
lessons
Bird
becomes boy
Landing
woes
Long road
ahead
Wait.
What just
happened?
0 TIME 3 hours
FLIGHT TIMES
While the controls take a little
getting used to, once you master
manoeuvring the raven through the
sun-bleached skies, it’s glorious.
FOOT WORK
After a wonderful hour or so in the
sky, why are we glued to the ground
again? We want a bird-eye’s view of
all of this world, not just its opening.
LOVING/HATING
UR
NI
S
OF
AM
BIT
ION
TROPHY CABINET
SU
MM
ITF
AN
RT
AN
SF
OR
MA
TION
SILVER
Take this early
unlockable trophy as
proof you really are
making actual
progress. Honest.
SILVER
All that glitters might
be gold. It might also
have magical powers
that turn you into a kid
for some reason...
GOLD
Hit the peaks for this
- reach the top of the
highest hill in the
desert. (No, being a bird
doesn’t count.)