2019-03-01_Official_PlayStation_Magazine_-_UK_Edition

(sharon) #1

094


INFO
FORMATPS VR
ETAOUT NOW
PUBDISRUPTIVE
GAMES
DEVDISRUPTIVE
GAMES

MEGALITH


This stripped-down VR MOBA makes you feel godlike


W


hat compels us to want to win in
online competitive games? Is it for
the elusive chicken dinners or the
Player Of The Game status? These
are nice gestures, but in Megalith, you get to
physically express your delight with PS Move
controllers, waving your hands to essentially
create your own silly victory dance. Fortnite,
eat your heart out.

Megalith takes the popular hero shooter and
gives it a fresh perspective. However, this isn’t
Overwatch in PS VR. If anything, it leans much
closer to the genre’s predecessor, the MOBA (for
the uninitiated – multiplayer online battle arena).
You’ve got Titans as your heroes with unique
abilities, the objective of destroying enemy
towers in order to reach and destroy the opposing
team’s Core, and weak but regularly spawning
minions providing support. Meanwhile, the
ruleset is stricter when it comes to respawning
and the inability to switch characters during
the match, which can last anything from a few
minutes to over half an hour.
This gets stripped down further, so instead
of 5v5, it’s 2v2, and instead of three lanes, it’s
just one (at best, it’s two paths that converge
in the middle). Movement is also slower than
your typical FPS speed, even when you’re given a
speed boost to power-walk back into the action

after respawning, while the lack
of a jump button keeps the
action quite literally grounded.
All of this might sound like
another genre compromised to
accommodate PS VR, but these
reductions actually do make
Megalith a very comfortable
experience to the extent that
for me several hours passed by
without a hint of queasiness.

MINION ME
A slower pace doesn’t mean
the action is pedestrian, either.
Some Titans possess a couple
of traversal tricks to break the
rhythm. Streamlined Titan
Cipher, for example, can quickly
grapple a hasty retreat when
things get hairy, while beefy
Taur has a fiendish ultimate
where the lumbering brute

Nothing beats charging for
the enemy’s Core, especially
when your minions are
doing the heavy lifting.

suddenly pounces forward into
your space then surrounds you
in a ring of rock as he claws
you to death.
Other tactics come into
play, as a Siege minion can be
summoned to up the ante –
you’d be foolish to dismiss
minions as cannon fodder for
drawing tower fire. In fact,
in one match we both got
eliminated by the opposing
team just outside their base,
but in staging their comeback,
they ploughed on ahead and
ignored our army of minions
still chipping away at their
Core. It was definitely the most
hilarious victory.
The FPS-style controls
might lead you to believe
the DualShock is the ideal
controller to use (although

BECOME AS TITANS! @DaMisanthrope

“PS MOVE’S UNUSUAL


CONTROL SCHEME FEELS


MORE LIKE PILOTING A MECH.”


PS VR REVIEW

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