2019-03-01_Official_PlayStation_Magazine_-_UK_Edition

(sharon) #1
095

REVIEW


HOW TO...STAY ALIVE

1 Use environmental features like walls and pillars as cover. However,
you won’t be able to shelter behind them forever as they are
destructible over time. 2 You automatically regenerate health after a
while, so know when to retreat. Hunter can deploy a talisman to heal
everyone nearby for a limited time. 3 All’s not lost in death. You can
revive your teammate (and vice versa) by putting your hand in their
Totem orb *snigger* for a few seconds.

123

Your DPS Queen with
decent range. Very
much a glass cannon.

Big melee tank who’ll
wallop anyone up close.
Can also spew lava.

Excels in defence with
shield. Ice attacks slow
down or bind enemies.

FRIENDS & ENEMIES

AU
ROR

A TAUR
TU

NDR
A

aiming is done using the sensor
bar), but playing that way you’d
be missing out on the fun of
PS Move’s unusual control
scheme, which feels more like
piloting a mech. Turning left
or right by pressing the ‘Move’
of each respective controller is
certainly weird to get to grips
with, but the bizarre logic
comes together, as you hold the
trigger on the left controller to
move in the direction you’re
tilting it, while the right
handles your aiming and firing.
It also feels cooler to raise
both arms to summon stronger
minions into battle, or breaking
out for the dance party when
victory comes your way.


LACK OF THE TITANS
There are caveats, of course.
With only six Titans (one a
pre-order exclusive) and one
map at launch, it’s an incredibly
slim package compared to the
MOBAs and hero shooters you
could get for free. While bots
seamlessly fill in as players


drop in or out, and it’s arguably
easier to find and communicate
with one other player instead
of a larger team (although
playing with friends requires
using PS4’s party chat instead
of an in-game system), the
player pool is still small at the
time of going to press. I often
found myself against the same
players in consecutive matches.
Nonetheless, this is a
polished and balanced MOBA
that makes great use of PS VR,
which is an exciting foundation
to build upon. Disruptive
Games may not be on the same
scale as Blizzard, but new maps
and Titans are on the way, so
that’s something to get your
arms to dance about.

VERDICT

THE OPM BREAKDOWN


Right It’s worth
breaking the
Inhibitor to
unleash a
Siege minion.


Below Aurora
gets some rare
verticality with
its thunderbolt-
hurling ultimate.


Above left You can act as lookout, otherwise respawn times feel like an age.


The content may be bare-bones,
with your choice of Titans
limited, but paring back the
MOBA experience to its core
makes Megalith incredibly fun
and empowering (and nausea-
free) in PS VR. Alan Wen

15% Putting
down the pesky
minions biting at
your ankles.

22% Surveying
the battlefield
while waiting
to respawn.

7%Waving your
arms around
like an idiot to
celebrate a win.

14%Realising
your shots have
been out of range.

WHAT YOU DO IN... MEGALITH

32%
Throwing every
power you
have at your
opponents and
those towers.

10% Fast-
walking back
into the fray.

STAT PACK

Types of minions
that can help
your team push
on, or act as
shields. Don’t
overlook them.

Map to do battle
on at launch, but
more are on the
way. Which,
frankly, you’d
hope for.

seconds to
respawn – it
feels an age, but
it’s not as long as
some hardcore
MOBAs.

61325
Different Titans
to play as,
although Thorn
is currently
a pre-order
bonus only.

IS IT BETTER THAN?

YES
What Megalith lacks in
content it makes up for
with a pace that’s
much less motion
sickness-inducing.

NO
There are no other PS
VR hero shooters
right now. Overwatch
is the best one for
your flat screen.

YES
Just as Smite took the
MOBA to a third-
person perspective,
Megalith takes this
another level in PS VR.
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