2019-05-01+PC+Gamer

(sharon) #1

I


have the distinct
memory of bumping
into an NPC in Grand
Theft Auto 4. The
citizen dropped his
phone, which he’d been using to
take a photo of a building. He
groused about my rudeness, and
then, rather than picking his phone
up off the ground, he simply took a
second phone from his pocket and
resumed taking pictures.


One of the easiest ways to see how
deep the simulation of NPCs goes is
to interrupt their routines. Someone
is walking down the street and you
stop them. Do they eventually
continue on their way, or do they
stroll off in a completely different
direction? And where do they go
when you follow them? Nowhere?
Somewhere? Do they travel aimlessly
in circles or do they actually have a
start and end point?
While playing The Division 2 beta
over the weekend, I run into some
NPCs who were heading out to
gather food. Having spent a lot of
time in my gaming life following
NPCs around, my expectations
weren’t high that these settlers were
really going to gather food. I figured


they’d just wander through the
streets randomly until they got into
combat or circled back. I was wrong.
I followed the group of foodies for
a couple of minutes. They were very
polite, noticing my presence and
giving me a thumbs-up.
That’s nice and all, but I was still
doubtful they had an actual mission.
After tailing them for a few blocks
they turned off the street and
approached a building.
A few drew weapons. One took
cover. Another sat down for a brief
rest. They seemed cautious about
entering, so I ran on ahead and
checked it out. Through the doors

was a courtyard, and it did indeed
have some food supplies in it. And, to
my surprise and pleasure, this little
group of food gatherers actually
started gathering food.
On the way back, we ran into a
few members of an enemy faction.
Gunfire erupted, grenades were
thrown, and the settlers dropped
their box of food, took cover, and
pulled out guns. We fought and killed
the enemies, and then I ran back to
where the box of food was, fully
expecting it to just be left there.
Again, I was wrong! Yes, it’s done
a bit awkwardly, as two scavengers
clip through each other, but one does
actually pick up the food.

SAFELY HOME
As for what happens when they
make it back to the base, well, I
wasn’t exactly included in the
mission debriefing. One of them
shouts in victory, and the gate opens
for me, but the NPCs have their own
special door that only they can enter.
It’s cool, though. I’ve got other
things to do anyway. I can’t just hang
out with food collectors all day! I’m
an important Division agent, after all.
You guys... you guys have fun in your
secret food room. Without me.

CHRIS LIVINGSTON
THIS MONTH
Followed along.

ALSO PLAYED
Far Cry New Dawn

DiscoveringthesecretlivesofNPCsinTHEDIVISION 2


“And where do they go when you


follow them? Nowhere? Somewhere?”


ON THE WAY BACK, WE RAN
INTO A FEW MEMBERS OF
AN ENEMY FACTION

Nextmission:scavenge
somesleeves.

Can’t be too choosy about
meals these days.

EXTRA LIFE


NOW PLAYING (^) I MOD SPOTLIGHT I HOW TO I DIARY I REINSTALL I WHY I LOVE I M U S T P L A Y

Free download pdf