2019-05-01+PC+Gamer

(sharon) #1

mechanically. “There’s a lot of political problems with
thin-bloods and being a thin-blood is gonna make it more
of a challenge to exist in the World of Darkness. That’s a
good place to start in an RPG,” Mitsoda explains. Kipling
adds that starting as a non-clan vampire gives players a
chance to “understand what a clan means so they can
make more informed choices, rather than making a
decision up-front and getting 30 minutes into the game
and going, ‘Damn I wish I’d chosen something else’”.
Players will get to choose a clan later in the game.
Paradox isn’t prepared to reveal which clans are present.
But they confirm there will be five playable clans in
the game. This is slightly fewer than Bloodlines 1, but
Hardsuit and Paradox want to focus on making each
clan distinct in their playstyle.
“We wanted to pick those clans that deliver a clear
player-fantasy,”saysSchlütter.“IfI’msomeonewhojust
likestopunchpeopleintheface,wehavethatclanfor


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you. If I’m someone that ... in a
normal roleplaying game, would play
a wizard or something, we also have
a clan for that.” Moreover, your
choice of clan will provide access to
unique abilities and also unique
locations in the game. “If you want to
see truly everything of the game, you
will want to play it with different
clans,” Schwarzer confirms.
While clan-specifics are still
under-wraps, the demo revealed
some of the powers you’ll wield as a
thin-blood. Thin-bloods can


MAIN: This fellow
grills you in the
introduction.

Bloodlines 2


COVER FEATURE

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