2019-04-01 PC Gamer

(sharon) #1
multiplayer roleplaying games lacked
in fancy graphics they made up for in
depth and scale. Similar to traditional
pen and paper roleplaying games,
players could socialise and explore
virtual fantasy worlds together – only
everything was described through
text. “They were mostly played by
kids in colleges who could telnet into
the college mainframe or
minicomputer. I don’t know how
they didn’t get kicked out of school
because they were just playing
nonstop,” McQuaid says.
When Smedley said he wanted
this game to be cutting edge,
McQuaid saw an opportunity to do
something completely unheard of – a
MUD with 3D graphics. Two days
after that phone call he and Clover
resigned from their IT jobs and
joined SISA. “It was an opportunity
we could not pass up,” McQuaid says.

created a 20-page design document
to act as their bible. In that
document, McQuaid and Clover
cemented the foundation of its
systems, like class-based combat, an
emphasis on player-versus-
environment exploration, and the
basic layout of a high-fantasy world
that became known as Norrath.
Clover gave it a name: EverQuest.

LOSERS’ CLUB
McQuaid and Clover were a good
start, but they couldn’t build an entire
3D game on their own. As months
ticked by and development on
EverQuest scaled up, it was becoming
increasingly obvious that no one
outside of the development team had
any faith in Smedley and McQuaid.
“We reached out to people in the
industry at that time who were
working on these pay-by-the-hour
type games,” McQuaid says. “We
wanted to bring those people in

“It was an amazing, life-changing day
for sure. I felt absolute excitement.”
What McQuaid lacked in
professional game development
experience, he made up for in project
management knowhow, extensive
programming skills, and raw creative
vision. The two dreamed up an
outline for a graphical MUD and

TOP: EverQuest’s
look was inspired by
fantasy book covers
from the ’90s.
LEFT: New zones are
being added for the
20th anniversary.

November 15,
2011
Veil of Alaris

October 8,
2013
Call of the
Forsaken

November 18,
2015
The Broken
Mirror

December 12,
2017
Ring of Scale

October 12,
2010
House of Thule


November 28,
2012
Rain of Fear

October 28,
2014
Darkened Sea

November 16,
2016
Empires of
Kunark

December 11,
2018
The Burning
Lands
Free download pdf