The Blue Team—the good guys—were the Adversaria Task Force. Their goal was
to protect the election and ensure public safety.
Last, Curry took the role of the White Team; part referee and part game master,
his role was to judge the outcomes of each team’s actions. He would also
interject new information and changing situations. As a pre-game press release
explained, “The goal of the game injections is not to put a thumb on the scales,
but rather to help simulate the uncertainty and serendipity that often governs
these types of situations.”
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bustling hamlet exists only as a map and a series of bullet points in the game,
but we were told it was a major population center in a swing state. The outcome
of the election could easily hinge on the votes from Adversaria. The city has
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driverless vehicles and gigabit internet connections.
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elections; it wasn’t long ago that the world’s most unsafe voting machine was
being used in American elections. Instead, the limitation was, in the words of
Curry, to “stretch the mind.”
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teammates—all journalists from various outlets—sat down with Cybereason
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the tools at our disposal. The Red Team had been busy, having already gained
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emergency warning system. Our imaginary hackers were also hard at work
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get access to these later in the game. We also had a successful distributed denial
of service (DDoS) attack against the city’s 911 call center, greatly hampering the
city’s ability to respond to crises.
ANARCHY IN ADVERSARIA
The game would play out over the course of four rounds, representing one
election day in Adversaria. For each turn, we’d take two actions. We also had to