Official PlayStation Magazine - 04.2020

(vip2019) #1
027

Jess Kinghorn Rebecca Stow


O


kay,I knowwhat
you’rethinking:‘Cor,
sheplaysonegame
modeinFIFAand
suddenlythinksheropinion
aboutthefutureofthegenre
isworthsharing.’Well,my
responsetothatis,uh,
you’regoddamnright.Alex
Hunter’sstoryisa bitofa
lighttouchintermsof
narrativedesignbutit leaves
somethingofanopengoal
initswake.
If youwanttositandplay
a matchinyourfavourite
yearlysportstitle,I’mnot
arguingthatshouldbetaken
awayfromyou,evenif I do
enjoythatpartofthegamea
lotlessmyself.Butyouknow
whatI’mwellinto?Sports
animeandmanga.I justwant
allthegoodboysandgirlsto
achievetheirdreams,andat
itsbest,that’sthepartofmy
brainAlexHunter’sjourney
managedtolightlytickle.

LONGROADAHEAD
TheJourney’sopeningatthe
exittrialsdoesanexcellent
jobofbalancingtutorialswith
storystakesyoucareabout
andevenjusta smidgeof
challenge.Unfortunately,once
you’vegotthecontract,the
storymoreorlessvacatesthe
stadiumforminutesata time

duringyourpromatches.
Whata missedopportunity!
Thebeautifulgameshouldn’t
becomea QTE-laden
nightmare,butthere’splenty
ofuntappedpotentialfor
storytellingina match–just
lookatlong-runningseries
CaptainTsubasa.
CouldTsubasa’slatesttitle,
subtitledRiseOfNew
Champions,strikethat
sports-anime-but-in-
videogame-formsweetspot?
Possiblynot,butthesquad’s
powered-upmovessureare
flashy.Noneofthatis tosay
thatFIFAshouldgofull-on
animeeither;keepthevery
Britishdrama,justgiveus
moreofit andpepperthe
matcheswithit.FIFA’s
in-gamecommentatorsdoan
admirablejoboftellinga
storyandprovidingcontext,
butwhatis admittedly
excellentsounddesignshould
supplementstorytellingand
notattempttoreplaceit (I’m
lookingatyou,FinalFantasy
XV).Whileserieslike
Maddentendtopivottowards
player-createdprotagonists
fortheirstorymodes,The
Journeyfeelsstrongerthanks
toAlex’spre-defined
relationshipsandbackground.
I justwishgreaterusehad
beenmadeofthem.

B


loodborneisfarand
awaymyfavourite
videogameofalltime.
Withdeeplore,
challengingcombat,anda
deliciouslytwistedaesthetic,
thestreetsofYharnamhave
alwaysbeenmygo-to
destinationwheneverI have
somesparetime.Butfive
yearsandtwoFromSoftware
gamesonfromBloodborne’s
release,whereisthesequel?
Likeallsoulsbornes,
Bloodborneis knownfor
beingextremelydifficult.Even
fora competentplayer,a full
playthroughcantakea few
months.It tookmetwoyears
marredbymanydeathsbefore
I finallygrabbedthePlatinum
trophy.Andmyfirstthought
uponobtainingit?Whenis
thesequelcomingout?
ForthreeyearsI waited,
eagerlystreamingevery
PlayStationeventinhopeofa
Bloodborne2 announcement.
Buttimeandtimeagainit
didn’thappen,andtoventmy
frustrationI hadtoloadup
Bloodbornejusttorage-slay
somebossesorrage-raid
someChaliceDungeons.

’BORNEAGAIN
ButrecentlyI hada revelation.
I dideverythingthereis
todoinBloodbornethree

yearsago,andyetI stillplay
it allthetime.I havethis
oneperfectgamethatis so
comprehensiveintermsof
loreI nevertireofit.I don’t
actuallyneedBloodborne 2
becauseI canalwaysplay
moreBloodborne!
Don’tgetmewrong,should
FromSoftwareannouncea
sequel,I willbedelighted.But
thestudioneedstobefreeto
makewhatit wants,notwhat
I andotherfansdemandit
make.SinceBloodborne,
FromSoftwarehasreleased
twomoregruellingaction
adventuregamesintheform
ofDarkSoulsIIIandSekiro.
Afterplayingthem(and
gettingovermyinitial
resentmentofthemnot
beingBloodborne2)I realised
theyarebothexhilarating
experiences;morethan
enoughtoscratchmy
soulsbornecravings.
Ontopofthat,
FromSoftwareis currently
workingonEldenRingin
collaborationwithGeorgeRR
Martin.I’mexcitedatthe
thoughtofthesetwogiantsof
fantasystorytellingcreating
somethingtogether,andI
can’twaittoplaytheend
resultwhenit releases.In
betweenlengthyboutsof
Bloodborne,ofcourse.

WE’REALREADY


HAVINGA BALL–
WHYNOT MAKE
STORYTHEGOAL?

I WAITED THREEYEARS


FORA BLOODBORNE 2
ANNOUNCEMENT. BUTINTHE
ENDI DIDN’T NEEDTO.

WRITER BIO
Jess Kinghorn found herself instantly invested in Alex Hunter’s dream of
turning pro. Sadly, experiencing Germany’s 2014 World Cup win up way too
close and personal means she’s unlikely to ever care for a kickabout in real life.

WRITER BIO
Bloodborne was Rebecca Stow’s gaming Everest, but she did eventually
conquer it and obtain the Platinum trophy. Since then she’s spent a lot of
time daydreaming about a sequel, mostly when she’s meant to be working.

Sports games shouldn’t shy away from story.
There’s untapped potential in every match

Thanks to FromSoftware’s other games, I’ve
finally realised I don’t need a Bloodborne sequel

OPINION

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