ActionScript 3.0 Design Patterns

(Chris Devlin) #1
Dynamic Selection of Concrete Components and Decorations: A Hybrid Car Dealership | 165

Imagine that you are responsible for creating and maintaining a web site for a car


dealership. With each year, new models appear, and different options are made


available. You never know what options are going to be added or dropped, or even if


the same car models will be around from one year to the next. You’ve decided to use


the Decorator pattern because you can easily add or drop both concrete components


and concrete decorators. The concrete components will be the different models, and


the options are the different decorations for any model selected. So whenever a new


model appears, you simply update the concrete component to reflect those changes.


Likewise with the options available for any of the models, all you need to change are


the concrete decorations. You can easily add or change decorations without altering


the program’s basic structure.


Setting Up the Hybrid Car Components


This particular dealership has decided to specialize in four hybrid model cars. This


example uses four such cars, the Prius, Mercury Mariner, Ford Escape and Honda


Accord hybrids. So in addition to an abstract Component class, this example


requires four concrete components.


Auto abstract component


To get started, the abstract component is cast as a class namedAuto. It needs only a


string for the name of the car and a numeric variable for the car’s price. Two getter


functions for auto type and price make up the rest of the abstract component.


Example 4-38 shows the code saved asAuto.as.


Example 4-38. Auto.as


package
{
//Abstract class
public class Auto
{
protected var information:String;
protected var bucks:Number;


public function getInformation( ):String
{
return information;
}
public function price( ):Number
{
return bucks;
}
}
}

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